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In the college, there is a board where the developers have signed their names.
While buying guns, it is possible to hear the warning “careful, you’ll shoot your eye out,” a reference to the movie A Christmas Story.
In Wizard Island, the camp found in the Crake Lake region, Colonel Garret gives speeches you can listen to. There are 6 total speeches. These become available as you progress through the main story, but if you progress too far, the speeches will no longer be available. Since the speeches are missable, you should always check to see if a new one has become available.
At one point, O’Brian suggests that the infection could be intentionally targeting certain genes, which leads Deacon to wonder if he means it was terrorism. Later on in the game, you can find a document called “Classified Virus Research” in the research facility. The document references botanical samples from KemSynth Botanicals.
These are both references to the Syphon Filter series, a previous series made by the same developer as Days Gone. This has led some fans to believe Days Gone is actually part of the Syphon Filter universe.
The Stun Gun from Syphon Filter is also an unlockable weapon.
One of the trophies requires you to collect 989 freaker ears. If that seems like an unusual amount, it’s because it’s a nod to the publisher 989 Studios. That was the publisher behind the original Syphon Filter games, which were made by the same developer as Days Gone.
There are 10 Marauder Camp quests you can complete. The first two are unlocked automatically, while the remaining eight are from Encampment Job side quests. None of them are missable.
There are 13 total Infestations you can find to burn. This includes both Infestation Nests and the Crier Nests found in later areas. To burn them, you can use fuel canisters, molotovs, or incendiary bolts—anything that will cause the nest to burn.
If you’re having trouble finding all of the nests, use the video guide below to help you find all 13 locations, including the Crier Nests.
There are anarchist cairns (rocks stacked on top of one another as markers) scattered throughout the world. You can knock them down, and if you knock down12 of them, you’ll get a trophy. However, there are far more than 12 anarchist cairns in the game.
If you’re having trouble finding them, the video below shows an impressive 36 anarchist cairn locations.
There are 45 different skills you can unlock, split into three different categories: Melee, Ranged, and Survival. Melee skills improve your melee combat, Ranged skills improve your ranged combat, and Survival skills improve your item-gathering skills.
Within each category, there are five tiers. Each tier of skills becomes available as you unlock more skills within that category. For example, once you have two Melee skills, you’ll unlock the second tier, getting four total Melee skills will unlock the third tier, six total Melee skills will unlock the fourth tier, and finally eight total Melee skills will unlock the fifth tier.
Skills can be unlocked through skill points, which you earn as you level up.
There are 14 Ambush Camps with underground bunkers. When you conquer an Ambush Camp, you get a new Crafting Recipe as a reward. It also adds Historical Markers to the map and reveals more of the map, so it’s well-worth finding them.
If you’re having trouble finding the Ambush Camps, use the video guide below to help you find all 14.
There are 12 Nero Checkpoints. These locations give you a Nero Injector, which boosts your stats, and also serve as fast travel points. To access them, you’ll need to use a fuel canister and sometimes a fuse to open the doors.
If you’re having trouble finding the Nero Checkpoints, use the video guide below to help you find all 12.
There are 18 Nero Research Sites. While they don’t count as collectibles, they do contain additional Nero Injectors, like the Nero Checkpoints, allowing you to further boost your stats. There are 4 in the Cascade Region, 2 in the Belknap Region, 2 in the Lost Lake Region, 1 in the Iron Butte Region, 5 in the Crater Lake Region, and 4 in the Highway 97 Region.
If you want more Nero Injectors and are having trouble finding all of the Research Sites, us the video guide below to help you find all 18.
In Iron Mike’s, the camp found in the Lost Lake region, there are 6 Camp Guitarists who will spawn in the camp between 19:00-22:00 (7 PM to 10 PM). One Camp Guitarist will spawn each evening, so you’ll need to check back each evening to get all 6. Each Camp Guitarist will play a song for you.
There are 33 Character Collectibles you can find. 7 of them are unlocked automatically during the course of the story, while the others you’ll have to search for. All you have to do is interact with them to get a bit of dialogue.
If you’re having trouble finding all of the Character Collectibles, use the video guide below to help you find the location of each one.