Predator: Hunting Grounds Unlockables on Playstation 4 (PS4)


Here are our Unlockables for Predator: Hunting Grounds on Playstation 4. The most trustworthy items get the most 'thumbs up' from our users and appear nearer the top!

We also have a page for this game on....
PC

Unlock All Weapons Unlockables

For the Predator, numerous weapons and other useful items are unlocked as you level up. The Predator can equip one primary and one secondary weapon at a time. Any weapon can be used as either, but you can’t take two of the same weapon.

  • Healing Kit – default
  • Elder Sword – Level 9
  • Net Gun –  Level 15
  • Audio Decoy – Level 17
  • Hand Held Plasma Cutter – Level 23
  • Smart Disc – Level 27
  • War Club – Level 31
  • Bear Trap – Level 34
  • Yautja Bow – Level 38
  • Combistick – Level 42
  • Motion Detector – Level 44

For the Fireteam members, there are multiple categories of primary weapons and multiple categories of secondary weapons, as well as other useful items. They are also unlocked as you level up.

Primary Weapons

  • QR-4 (assault rifle) – default
  • ABR-Z (sniper rifle) – default
  • G-Row (assault rifle) – Level 10
  • SAWZ-50 (sniper rifle) – Level 27
  • RP-103 (LMG) – Level 29
  • AR-W (assault rifle) – Level 32
  • GOSL-R (assault rifle) – Level 51
  • D34-D (Grenade Launcher) – Level 54
  • 7EN (sniper rifle) – Level 58

Secondary Weapons

  • GRIMTECH 19 (pistol) – default
  • DJL-33 (shotgun) – default
  • PDW-Z (submachine gun) – default
  • 1011-12 (pistol) – Level 4
  • ZR-55 (submachine gun) – Level 16
  • XDB-12 (shotgun) – Level 24
  • 2XL (pistol) – Level 40
  • Z-06 (submachine gun) – Level 45
  • CS-12 (shotgun) – Level 65
  • S-R3D (minigun) – Level 68

Gear/Items

  • Frag Grenade – default
  • Field Syringe – default
  • Flashbang – Level 5
  • Ammo Bag –  Level 13
  • Medical Kit – Level 21
  • Smoke Grenade – Level 37
  • Noise Maker – Level 48
  • Thermal Decoy – Level 62

By: Samantha Lienhard   Comment  

Unlock All Perks Unlockables

As you play and level up, you’ll unlock perks that you can equip for beneficial effects. You have three perk slots, but each perk also costs points.

Predators can equip perks up to a limit of 12 points.

  • Branch Master (1 point) – default; faster movement in trees
  • Clotted (1 point) – default; increased Blood Trail intervals
  • Energy Cell (3 points) – default; increased Energy Reserves
  • Impenetrable (3 points) – default; decreased damage received from bullets
  • Large Pouch (2 points) – default; increased number of gear uses
  • Light Bender (2 points) – default; decreased Cloak energy use
  • Medic (3 points) – default; faster med kit healing speed
  • Modified Reserve (2 points) – default; increased energy regen speed
  • Resourceful (2 points) – default; increased exp from all sources
  • Spectral Awareness (2 points) – default; increased sound indicators in Vision Mode
  • Dithered Lens (3 points) – Level 6; reduced Plasma Cutter visibility
  • Fearless (4 points) – Level 12; increased melee damage
  • Cooling Syncs (4 points) – Level 16; decreased cooldown on Energy Overloads
  • Long Jump (4 points) – Level 21; increased Leap distance
  • Down Range (3 points) – Level 26; increased ranged damage
  • Height Advantage (1 point) – Level 29; decreased damage received while in trees
  • Impatient (2 points) – Level 33; faster Second Wind recharge speed
  • Hanging On (2 points) – Level 41; increased Second Wind duration
  • Observant (4 points) – Level 49; see footprints of mudded enemies
  • Adrenal Boost (3 points) – Level 54; faster stamina & energy recovery speed
  • Protection (3 points) – Level 58; decreased damage received from Bio Mask
  • Trapper (3 points) – Level 62; improved traps
  • Ascender (1 point) – Level 68; faster mounting speed
  • Heated (2 points) –  Level 71; decreased energy use of Vision Mode
  • Fast Hands (1 point) – Level 77; faster speed for switching weapons/gear

Fireteam members can equip perks up to a limit of 9 points.

  • Action Hero (1 point) – default; increased hip fire accuracy
  • Efficient (3 points) – default; increased exp from all sources
  • Flesh Ripper (2 points) – default; increased damage to AI
  • Gearhead (5 points) – default; increased number of gear uses
  • Multi Tasker (1 point) – default; increased ADS movement speed
  • Persistent (4 points) – default; allows one extra down before death
  • Prepper (3 points) – default; increased damage to starting weapon
  • Shuffler (1 point) – default; increased movement speed while down
  • Sludge Blood (1 point) – default; increased time before bleeding out
  • Thick Skin (4 points) – default; increased overall health
  • Dexterous (3 points) – default; increased interaction speed
  • Heavy Hitter (3 points) – Level 8; increased melee damage
  • Double Time (3 points) – Level 14; increased movement speed
  • Pig in Shit (5 points) – Level 19; increased mudding speed and mud duration
  • Yautja’s Bane (6 points) – Level 26; increased damage to Yautja
  • Tracker (4 points) – Level 30; increased duration of Predator Spot
  • Ice Cold (4 points) – Level 34; decreased thermal body temperature (more difficult to be spotted by Vision Mode)
  • Body Armor (2 points) – Level 39; decreased damage from AI
  • OWLF Trained (4 points) – Level 46; decreased damage from Predator
  • Weapons Training (2 points) – Level 52; decreased weapon recoil
  • Quick Release (2 points) – Level 56; faster reload speed
  • Silent (3 points) – Level 60; decreased sound from movement
  • Sixth Sense (2 points) – Level 64; automatically detect Predator traps within range
  • Iron Lungs (3 points) – Level 69; faster regen and exhaustion recovery
  • Fast Hands (2 points) – Level 73; faster speed for switching weapons/gear

By: Samantha Lienhard   Comment  

Questions and Answers

Share this