Dead Space Easter Eggs on PC
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Paying Respect to the Former Game DesignerEaster Eggs
The smash-hit 2008 video game Dead Space was created by renowned video game director and designer Glen Schofield. Schofield, however, co-founded Sledgehammer Games after leaving EA Games a long time ago, so the renowned artist was not involved in the creation of the Dead Space remake. He later directed The Callisto Protocol, a different interpretation of the genre that Dead Space helped establish, in 2022.
But in the Dead Space Remake, Motive Studio and Electronic Arts paid tribute to Glen Schofield by inscribing Schofield Tools on Isaac Clarke's plasma cutter. Players must adjust their camera angle to view the bottom portion of the weapon because the text is small and placed there.
It's all in the titlesEaster Eggs
This is yet another element that was present in the 2008 version of the game. It's a cool, cryptic reference to the big reveal at the conclusion of the story, but it's easy to miss for new fans. Every chapter has a title, and each title's first letter spells out the truth about what happened to Isaac's girlfriend, Nicole Brennan. See for yourself:
- New Arrivals
- Intensive Care
- Course Correction
- Obliteration Imminent
- Lethal Devotion
- Environmental Hazards
- Into the Void
- Search and Rescue
- Dead on Arrival
- End of Days
- Alternate Solutions
- Dead Space
Dead Space: DownfallEaster Eggs
There have been numerous prequel tales to the first Dead Space. One such storyline can be found in the 2008 animated movie Dead Space: Downfall. In essence, the movie tells the story of what happened before Ishimura spiraled into madness and carnage. The narrative centers on Alissa Vincent, a security chief.
You can find a text log called "Retrieval Order" in Chapter 12. It reads as a directive for security personnel to gather the bodies of Marker-affected victims, as suggested by its title. Security Chief A. Vincent—a nod to the animated character—issued the directive.
Dead Space 3Easter Eggs
You can watch a holographic recording of the evil Dr. Mercer interacting with Brant Harris, one of his patients, in the remake. Brant unavoidably comes under the Marker's sway. Then he says, "They're hungry. They're coming. They'll make us whole."
This is an obvious allusion to the Brethren Moons from Dead Space 3. The Black Marker's signal is driven by these enormous, moon-like necromorphs. They say the same thing that Isaac and John Carver said in Dead Space 3: "We are coming. We are hungry. We are here." As they talk about the final convergence event, they make threats against Earth, saying, "All worlds will be consumed and become one. We will all be made whole."
Isaac's Silent Past: A Subtle HintEaster Eggs
If you enjoyed the first Dead Space, you'll remember how Isaac was infamous for speaking only in screams and grunts. Later, he was given a voice in Dead Space 2. Gunner Wright, the actor who provided that voice, is back to bring Isaac to life once more in this remake.
However, there is a specific time when Isaac first sees Dr. Mercer in person. The doctor uses the stasis to freeze him before asking aloud why Isaac's convergence on the Ishimura was stalled. Then Mercer continues, "But even if I were to ask, I suspect you're not the talkative type." Of course, that could just be a playful jab at a man who is speechless due to stasis. Alternately, it might be a humorous allusion to Isaac's secret past.
Dead Space: ExtractionEaster Eggs
Dead Space: Extraction, a prequel game, was released for the Wii in 2009. Unlike the original, Extraction is not a survival-horror game. Instead, it is a rail shooter that centers on characters who are in the colony on Aegis VII. However, when everything went to hell in a handbasket, these characters tried to flee to Ishimura.
In the remake, a text log titled "Unexpected Visitors" lists the rig registrations for three people who have just appeared on board the ship: Nathan McNeil, Lexine Murdoch, and Warren Eckhardt. These three individuals served as the main characters in Dead Space: Extraction.
The Peng TreasureEaster Eggs
The Dead Space remake features the return of the infamous and enigmatic Peng Treasure. It's not, however, in the same place as the original one. In the 2008 version of the game, the treasure was located in the hangar. The same location is now occupied by a text log. It's the entry from a man who found the statue and kept it in his locker.
You must be on the flight deck at 11 to find it. Once your ship has departed and you are in the ship port, look between the walkways. A locker next to a corpse is where you can later find the treasure. The Peng trophy is a recurring Easter egg in the Dead Space series, though not much is known about it. You can sell it for 30,000 credits and gain the achievement "There's Always Peng!" if you collect it.