Wild Arms: Million Memories Guides on iOS

Last Updated: October 12, 2023

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Where to Find the Runes

Guides

  • Earth Rune - You receive the Earth Rune in the Guardian Temple. It’ll increase your vitality by 10%.
  • Water Rune - You will receive the Water Rune in the Sealed Library. It’ll increase your Sorcery by 10%.
  • Fire Rune - You’ll receive the Fire Rune in the Guardian Temple. It’ll increase your Strength by 10%.
  • Wind Rune - You’ll receive the Wind Rune in the Guardian Temple. It’ll increase your Response by 10%.
  • Thunder Rune - You’ll receive the Thunder Rune when on board the Sweet Candy while in Port Timney. It’ll increase your Response by 20%.
  • Summit Rune - You’ll receive the Summit Rune on Mount Zenom. It’ll increase your Vitality by 20%.
  • Flash Rune - You’ll find the Flash Run in the teleporter maze of the Pleasing Gardens. It’ll increase your Strength, Vitality, and Response by 10%.
  • Death Rune - You’ll find the Death Rune in the Maze of Death once you’ve collapsed. It’ll increase your sorcery by 30%.
  • Triton Rune - You’ll find the Triton Rune in the Dragon Shrine. It’ll increase your Vitality and Sorcery by 20%.
  • Saint Rune - You’ll receive the Saint Rune while in Saint Centour after being attacked. It’ll increase your Strength by 20%.
  • Heavens Rune - You can find the Heavens Rune on the Deserted Island southeast of Arctica. It’ll increase your Strength and Response by 10% and your Sorcery by 20%.
  • Ice Rune - You can find the Ice Rune in the Snowy Ravine on the island north of Arctica. It’ll increase your Strength by 20% and your Vitality and Response by 10%.
  • Chrono Rune - You can find the Chrono Rune in the Illusion Temple in the Rings of Timespace. It’ll increase your Sorcery by 50%.
  • Star Rune - You can find the Star Rune in the Photosphere ruins after it’s been destroyed. It’ll increase all your base stats by 10%.
  • Sword Rune - You can find the Sword Rune in the Ancient Altar north of the Giant’s Cradle. It’ll increase your Strength by 40%
  • Castle Rune - You’ll receive the Castle Rune at Zelduke’s statue after Tim repairs it with the Secret Tool. It’ll increase your Vitality by 40%.
  • Life Rune - You can find the Life Rune in the Forest Prison. It’ll increase your Strength and Vitality by 20%.
  • Hades Rune - You will receive the Hade Rune in De Le Metalica. It’ll increase your Sorcery by 40%.
  • Love Rune - You will receive the Love Rune after defeating Elizabeth at Vassim’s Lab. It’ll increase your Strength and Response by 5%, your Vitality by 20%, and your Sorcery by 30%.
  • Courage Rune - You’ll receive the Courage Rune after defeating Elmina in the Arctica Castle. It’ll increase your Vitality by 10%, Strength by 20%, and Response by 30%.
  • Hope Rune - You’ll receive the Hope Rune at the Baskar pyramid with the Love and Courage Runes. It’ll increase your Sorcery and Response by 10% and your Strength and Vitality by 20%.

The Best Equipment and Tools for Different Characters

Guides

Rudy
  • Weapon - Divine Blade
  • Left Hand - Sheriff Star
  • Armor - Braver Vest (adds 242 to Defense and 165 to Magical Defense)
  • Helm - Dead Heat (adds 60 to Defense)
  • Rune - Hope Rune
  • ARM - Arch Smasher (A wind attack against all the enemies in the area)
  • Force - Fury Shot
  • Bombs - Blows up large crates and cracked walls.
  • Radar - Reveals treasures.
  • Skates - Enables crossing conveyors, damaging floors, and dealing a fast dash attack.
  • Power Gloves - Can be used to break walls and punch down objects and grappling hook posts.
Jack
  • Weapon - Juggernaut
  • Left Hand - Sheriff Star
  • Armor - Jade Wilder (adds 192 to Defense and 120 to Magical Defense)
  • Helm - Texas Number (adds 50 to Defense)
  • Rune - Sword Rune
  • Fast Draw - Trump Card (A physical attack against a single enemy. The damage dealt matches Jack’s HP)
  • Force - Double Command
  • Hanpan - Flick switches and open faraway and exploding chests.
  • Lighter - Light lamps and burn grass.
  • Grappling Hook - swing to grappling hook posts.
  • Guitar - Causes a fight.
Cecilia
  • Weapon - Dist Dims
  • Left Hand - Necromonicon
  • Armor - Pret-a-porte (adds 130 to Defense and 295 to Magical Defense)
  • Helm - Ruby Tiara (adds 36 to Defense)
  • Rune - Chrono Rune
  • Best Spells - Saint, Randomizer, Armor Down, Slow Down, Hi-Heal, Hi-Revive, Restore, Remedy, and Hi-Spark.
  • Force - High Guardian and Dual Cast.
  • Tears - Will open certain doors and trigger certain objects.
  • Pocket Watch - Resets puzzles and turns back time.
  • Rod - Communicate with animals
  • Vase - Put out fires.

What Different Spells Do

Guides

Basic White Magic
  • Geo/Geo: SHIELD - Raises a character’s defense.
  • Geo/Fray: SUCTION - One of your characters absorbs magic for MP.
  • Geo/Wing: HIDE - A character is temporarily invincible.
  • Geo/Muse: PROTECT - Raises a character’s magic defense.
  • Fray/Geo: CURSE - Raises rate of encounters.
  • Fray/Fray: LIGHT BLOW - When attacking, a character gains a holy element.
  • Fray/Wing: RAGE - All stats rise by 10%, berserking target.
  • Fray/Muse: DARK BLOW - When attacking, a character gains an evil element.
  • Wing/Geo: REFLECT - An enemy's spell is reflected back.
  • Wing/Fray: ESCAPE - Teleport to the entrance of the dungeon.
  • Wing/Wing: QUICK - Raises a character’s Response.
  • Wing/Muse: AIR SCREEN - Raises a character’s parry rate.
  • Muse/Geo: REVIVE - Revives a dead character.
  • Muse/Fray: AWAKEN - The party is immune to Sleep for one battle.
  • Muse/Wing: FIELD - Halves the effect of one element/unfocused.
  • Muse/Muse: HEAL - Heals a character.
Basic Black Magic
  • Geo/Geo: BREAK - Earth attack against a single enemy.
  • Geo/Fray: SLOW DOWN - Lowers the Response of a group of enemies.
  • Geo/Wing: SLEEP - Puts a group of enemies to Sleep.
  • Geo/Muse: ARM - Lowers the defense of a group of enemies.
  • Gray/Geo: FLASH - Lowers the parry rate of a group of enemies.
  • Fray/Fray: FLAME - Fire attack against a single enemy.
  • Fray/Wing: CONFUSION - Causes Confusion amongst a group of enemies.
  • Fray/Muse: BLAST - Physical attack against a group of enemies.
  • Wing/Geo: VALKYRIE - All seven elements are used to attack random enemies.
  • Wing/Fray: SILENCE - Silences a group of enemies.
  • Wing/Wing: VORTEX - Wind attack against a single enemy.
  • Wing/Muse SPARK - Thunder attack against a group of enemies.
  • Muse/Geo: ANALYZE - Reveals an enemy’s stats.
  • Muse/Fray: DISPEL - Removes the spells cast on an enemy.
  • Muse/Wing: PRISON - Paralyzes an enemy. If you attack them in this state, they will die.
  • Muse/Muse: FREEZE - Water attack against a group of enemies.
Advanced White Magic
  • Geo/Geo” HI-SHIELD - Raises the defense of the entire party.
  • Geo/Fray: HYPER - Doubles a character’s attack power.
  • Geo/Wing: INVISIBLE - Reduced the rate of encounters.
  • Geo/Muse: LIFE GUARD - Brings a character back to life after they’ve been killed.
  • Fray/Geo: COUNTER UP - Raises a character’s counter rate.
  • Fray/Fray: BOMB - Use a bomb to counter an attack against an ally.
  • Fray/Wing: SOUL GUARD - Prevents an instant death from magic.
  • Fray/Muse: ANTI-MAGIC - Magical attacks don’t do any damage.
  • Wing/Geo: HI-REFLECT - Reflects an enemy’s spell onto its group.
  • Wing/Fray: DUMMY DOLL - Protects a character from attacks.
  • Wing/Wing: TELEPORT - teleport to any of the towns you have visited.
  • Wing/Muse: LOCK STATE - Keeps your party’s status from changing.
  • Muse/Geo: HI-REVIVE - Revives a character with their total HP.
  • Muse/Fray: REMEDY - Heals the entire party.
  • Muse/Wing: RESTORE - Cures a character of the conditions affecting them.
  • Muse/Muse: HI-HEAL - Heals a character entirely.
Advanced Black Magic
  • Geo/Geo: HI-BREAK - Earth attack against a group of enemies.
  • Geo/Fray: ERASER - Eliminates a group of enemies' elemental weaknesses and defenses.
  • Geo/Wing: LIFE DRAIN - Drain the HP of a group of enemies.
  • Geo/Muse: SAINT - Holy attack against a single enemy.
  • Fray/Geo: RAINBOW - Use all seven elements to attack a single enemy.
  • Fray/Fray: HI-FLAME - Fire attack against a group of enemies.
  • Fray/Wing: DARKNESS - Evil attack against a single enemy.
  • Fray/Muse: HI-BLAST - Physical attack against all the enemies in the area.
  • Wing/Geo: MP DRAIN - Drain the MP of a group of enemies.
  • Wing/Fray: LUCKY SHOT - Deals minor damage to a single enemy. If the attack kills them, they’ll drop the item they held.
  • Wing/Wing: HI-VORTEX - Wind attack against a group of enemies.
  • Wing/Muse: HI-SPARK - Thunder attack against all the enemies in the area.
  • Muse/Gep: BANISH - Shrinks a single enemy, which lowers their stats.
  • Muse/Fray: RANDOMIZER - Causes a random effect.
  • Muse/Wing: HI-PRISON -Paralyzes a group of enemies. If they are hit while in this state, they will be killed.
  • Muse/Muse: HI-FREEZE - Water attack against a group of enemies.

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