Wild Arms: Million Memories Cheats on iOS

Last Updated: October 12, 2023
Wild Arms: Million Memories
  • First Released: Dec 30, 2018
  • Genres: Role-playing (RPG)

Are you enjoying Wild Arms: Million Memories?

Click a score button below to add your rating... or even Write a review!

1 2 3 4 5 6 7 8 9 10

Item Duplication Glitch

Glitches

Before you begin, ensure you only have one of the item you wish to duplicate.

  1. Enter a battle.
  2. During round one, have Rudy use an item like a power apple.
  3. Then, have Jack switch the position of the power apple and the item you want to duplicate while Cecilia defends.
  4. During round two, have Rudy use the power apple again; the item you want to duplicate should be gone.
  5. Have Jack switch the position of the power apple and the now empty slot where the item you wanted to duplicate was while Cecilia defends.
  6. The empty slot should now be filled with 255 of the item you wanted to duplicate.

Where to Find the Runes

Guides

  • Earth Rune - You receive the Earth Rune in the Guardian Temple. It’ll increase your vitality by 10%.
  • Water Rune - You will receive the Water Rune in the Sealed Library. It’ll increase your Sorcery by 10%.
  • Fire Rune - You’ll receive the Fire Rune in the Guardian Temple. It’ll increase your Strength by 10%.
  • Wind Rune - You’ll receive the Wind Rune in the Guardian Temple. It’ll increase your Response by 10%.
  • Thunder Rune - You’ll receive the Thunder Rune when on board the Sweet Candy while in Port Timney. It’ll increase your Response by 20%.
  • Summit Rune - You’ll receive the Summit Rune on Mount Zenom. It’ll increase your Vitality by 20%.
  • Flash Rune - You’ll find the Flash Run in the teleporter maze of the Pleasing Gardens. It’ll increase your Strength, Vitality, and Response by 10%.
  • Death Rune - You’ll find the Death Rune in the Maze of Death once you’ve collapsed. It’ll increase your sorcery by 30%.
  • Triton Rune - You’ll find the Triton Rune in the Dragon Shrine. It’ll increase your Vitality and Sorcery by 20%.
  • Saint Rune - You’ll receive the Saint Rune while in Saint Centour after being attacked. It’ll increase your Strength by 20%.
  • Heavens Rune - You can find the Heavens Rune on the Deserted Island southeast of Arctica. It’ll increase your Strength and Response by 10% and your Sorcery by 20%.
  • Ice Rune - You can find the Ice Rune in the Snowy Ravine on the island north of Arctica. It’ll increase your Strength by 20% and your Vitality and Response by 10%.
  • Chrono Rune - You can find the Chrono Rune in the Illusion Temple in the Rings of Timespace. It’ll increase your Sorcery by 50%.
  • Star Rune - You can find the Star Rune in the Photosphere ruins after it’s been destroyed. It’ll increase all your base stats by 10%.
  • Sword Rune - You can find the Sword Rune in the Ancient Altar north of the Giant’s Cradle. It’ll increase your Strength by 40%
  • Castle Rune - You’ll receive the Castle Rune at Zelduke’s statue after Tim repairs it with the Secret Tool. It’ll increase your Vitality by 40%.
  • Life Rune - You can find the Life Rune in the Forest Prison. It’ll increase your Strength and Vitality by 20%.
  • Hades Rune - You will receive the Hade Rune in De Le Metalica. It’ll increase your Sorcery by 40%.
  • Love Rune - You will receive the Love Rune after defeating Elizabeth at Vassim’s Lab. It’ll increase your Strength and Response by 5%, your Vitality by 20%, and your Sorcery by 30%.
  • Courage Rune - You’ll receive the Courage Rune after defeating Elmina in the Arctica Castle. It’ll increase your Vitality by 10%, Strength by 20%, and Response by 30%.
  • Hope Rune - You’ll receive the Hope Rune at the Baskar pyramid with the Love and Courage Runes. It’ll increase your Sorcery and Response by 10% and your Strength and Vitality by 20%.

The Best Equipment and Tools for Different Characters

Guides

Rudy
  • Weapon - Divine Blade
  • Left Hand - Sheriff Star
  • Armor - Braver Vest (adds 242 to Defense and 165 to Magical Defense)
  • Helm - Dead Heat (adds 60 to Defense)
  • Rune - Hope Rune
  • ARM - Arch Smasher (A wind attack against all the enemies in the area)
  • Force - Fury Shot
  • Bombs - Blows up large crates and cracked walls.
  • Radar - Reveals treasures.
  • Skates - Enables crossing conveyors, damaging floors, and dealing a fast dash attack.
  • Power Gloves - Can be used to break walls and punch down objects and grappling hook posts.
Jack
  • Weapon - Juggernaut
  • Left Hand - Sheriff Star
  • Armor - Jade Wilder (adds 192 to Defense and 120 to Magical Defense)
  • Helm - Texas Number (adds 50 to Defense)
  • Rune - Sword Rune
  • Fast Draw - Trump Card (A physical attack against a single enemy. The damage dealt matches Jack’s HP)
  • Force - Double Command
  • Hanpan - Flick switches and open faraway and exploding chests.
  • Lighter - Light lamps and burn grass.
  • Grappling Hook - swing to grappling hook posts.
  • Guitar - Causes a fight.
Cecilia
  • Weapon - Dist Dims
  • Left Hand - Necromonicon
  • Armor - Pret-a-porte (adds 130 to Defense and 295 to Magical Defense)
  • Helm - Ruby Tiara (adds 36 to Defense)
  • Rune - Chrono Rune
  • Best Spells - Saint, Randomizer, Armor Down, Slow Down, Hi-Heal, Hi-Revive, Restore, Remedy, and Hi-Spark.
  • Force - High Guardian and Dual Cast.
  • Tears - Will open certain doors and trigger certain objects.
  • Pocket Watch - Resets puzzles and turns back time.
  • Rod - Communicate with animals
  • Vase - Put out fires.

What Different Spells Do

Guides

Basic White Magic
  • Geo/Geo: SHIELD - Raises a character’s defense.
  • Geo/Fray: SUCTION - One of your characters absorbs magic for MP.
  • Geo/Wing: HIDE - A character is temporarily invincible.
  • Geo/Muse: PROTECT - Raises a character’s magic defense.
  • Fray/Geo: CURSE - Raises rate of encounters.
  • Fray/Fray: LIGHT BLOW - When attacking, a character gains a holy element.
  • Fray/Wing: RAGE - All stats rise by 10%, berserking target.
  • Fray/Muse: DARK BLOW - When attacking, a character gains an evil element.
  • Wing/Geo: REFLECT - An enemy's spell is reflected back.
  • Wing/Fray: ESCAPE - Teleport to the entrance of the dungeon.
  • Wing/Wing: QUICK - Raises a character’s Response.
  • Wing/Muse: AIR SCREEN - Raises a character’s parry rate.
  • Muse/Geo: REVIVE - Revives a dead character.
  • Muse/Fray: AWAKEN - The party is immune to Sleep for one battle.
  • Muse/Wing: FIELD - Halves the effect of one element/unfocused.
  • Muse/Muse: HEAL - Heals a character.
Basic Black Magic
  • Geo/Geo: BREAK - Earth attack against a single enemy.
  • Geo/Fray: SLOW DOWN - Lowers the Response of a group of enemies.
  • Geo/Wing: SLEEP - Puts a group of enemies to Sleep.
  • Geo/Muse: ARM - Lowers the defense of a group of enemies.
  • Gray/Geo: FLASH - Lowers the parry rate of a group of enemies.
  • Fray/Fray: FLAME - Fire attack against a single enemy.
  • Fray/Wing: CONFUSION - Causes Confusion amongst a group of enemies.
  • Fray/Muse: BLAST - Physical attack against a group of enemies.
  • Wing/Geo: VALKYRIE - All seven elements are used to attack random enemies.
  • Wing/Fray: SILENCE - Silences a group of enemies.
  • Wing/Wing: VORTEX - Wind attack against a single enemy.
  • Wing/Muse SPARK - Thunder attack against a group of enemies.
  • Muse/Geo: ANALYZE - Reveals an enemy’s stats.
  • Muse/Fray: DISPEL - Removes the spells cast on an enemy.
  • Muse/Wing: PRISON - Paralyzes an enemy. If you attack them in this state, they will die.
  • Muse/Muse: FREEZE - Water attack against a group of enemies.
Advanced White Magic
  • Geo/Geo” HI-SHIELD - Raises the defense of the entire party.
  • Geo/Fray: HYPER - Doubles a character’s attack power.
  • Geo/Wing: INVISIBLE - Reduced the rate of encounters.
  • Geo/Muse: LIFE GUARD - Brings a character back to life after they’ve been killed.
  • Fray/Geo: COUNTER UP - Raises a character’s counter rate.
  • Fray/Fray: BOMB - Use a bomb to counter an attack against an ally.
  • Fray/Wing: SOUL GUARD - Prevents an instant death from magic.
  • Fray/Muse: ANTI-MAGIC - Magical attacks don’t do any damage.
  • Wing/Geo: HI-REFLECT - Reflects an enemy’s spell onto its group.
  • Wing/Fray: DUMMY DOLL - Protects a character from attacks.
  • Wing/Wing: TELEPORT - teleport to any of the towns you have visited.
  • Wing/Muse: LOCK STATE - Keeps your party’s status from changing.
  • Muse/Geo: HI-REVIVE - Revives a character with their total HP.
  • Muse/Fray: REMEDY - Heals the entire party.
  • Muse/Wing: RESTORE - Cures a character of the conditions affecting them.
  • Muse/Muse: HI-HEAL - Heals a character entirely.
Advanced Black Magic
  • Geo/Geo: HI-BREAK - Earth attack against a group of enemies.
  • Geo/Fray: ERASER - Eliminates a group of enemies' elemental weaknesses and defenses.
  • Geo/Wing: LIFE DRAIN - Drain the HP of a group of enemies.
  • Geo/Muse: SAINT - Holy attack against a single enemy.
  • Fray/Geo: RAINBOW - Use all seven elements to attack a single enemy.
  • Fray/Fray: HI-FLAME - Fire attack against a group of enemies.
  • Fray/Wing: DARKNESS - Evil attack against a single enemy.
  • Fray/Muse: HI-BLAST - Physical attack against all the enemies in the area.
  • Wing/Geo: MP DRAIN - Drain the MP of a group of enemies.
  • Wing/Fray: LUCKY SHOT - Deals minor damage to a single enemy. If the attack kills them, they’ll drop the item they held.
  • Wing/Wing: HI-VORTEX - Wind attack against a group of enemies.
  • Wing/Muse: HI-SPARK - Thunder attack against all the enemies in the area.
  • Muse/Gep: BANISH - Shrinks a single enemy, which lowers their stats.
  • Muse/Fray: RANDOMIZER - Causes a random effect.
  • Muse/Wing: HI-PRISON -Paralyzes a group of enemies. If they are hit while in this state, they will be killed.
  • Muse/Muse: HI-FREEZE - Water attack against a group of enemies.

Questions, Answers and Comments

Ask a Question

We also have a page for this game on....