Werewolf: The Apocalypse - Earthblood Cheats on PlayStation 5 (PS5)

Last Updated: October 16, 2021
Werewolf: The Apocalypse - Earthblood
  • First Released: Feb 3, 2021
  • Genres: Role-playing (RPG)

Are you enjoying Werewolf: The Apocalypse - Earthblood?

Our users rate this game 10.0 / 10

Based on 1 rating

Click a score button below to add your rating... or even Write a review!

1 2 3 4 5 6 7 8 9 10

All Collectible (Spirits and Stories) Locations


There are numerous collectibles for you find in the game. These come in two main forms: spirits and stories. Spirits are sometimes linked to quests, but the numerous hidden spirits are also considered to be a collectible. Meanwhile, stories are documents and notes that flesh out the game’s story and lore.

Almost every mission has collectibles to find. The following missions are the only ones that do not have spirits or stories: Mission 1, Mission 9, Mission 10, Mission 11, and Mission 15. All others have collectibles.

There are a total of 134 spirits and 67 stories, giving you a fair number of collectibles to see out. If you’re having trouble finding any of them, use the video guide below for help.

Unlock Skills


As you level up by defeating enemies and completing missions, you’ll earn Spirit Points. Spirit Points can then be spent in the Skills menu in order to unlock new skills. Skills are split into two skill trees, one for tactical skills and one for combat skills. Here are all of the skills you can unlock:

Tactical Skill Tree

  • Electric Bolts (use bolts to sabotage security cameras, reinforcement doors, and turrets) – Costs 1 Skill Point
  • Expanded Magazine (requires Electric Bolts; lets you carry +1 bolts) – Costs 2 Spirit Points
  • Furtive Hunter I (extra Rage from takedowns) – Costs 1 Skill Point
  • Furtive Hunter II (requires Furtive Hunter I; get Rage from crossbow kills) – Costs 2 Spirit Points
  • Marksmanship I (enter slow motion when detected by enemies) – Costs 1 Skill Point
  • Marksmanship II (requires Marksmanship I; lets you mark & chain-kill multiple enemies when aiming with the crossbow) – Costs 2 Spirit Points
  • Spiritual Link (Penumbra vision lets your Lupus form see distant spirits) – Costs 1 Skill Point
  • Camouflage (requires Spiritual Link; makes it harder for your Lupus form to be seen) – Costs 2 Spirit Points
  • Release the Wolf I (+1 Rage slot) – Costs 1 Skill Point
  • Release the Wolf II (requires Release the Wolf I; +2 Rage slots) – Costs 2 Spirit Points

Combat Skill Tree

  • Spirit of the Fray (lets your Crinos form use Dash attack in the air) – Costs 1 Skill Point
  • Power Stomp (requires Spirit of the Fray; increase damage + area of Stomp) – Costs 2 Spirit Points
  • Regenerative Metabolism (attacks after healing continue to restore health) – Costs 1 Skill Point
  • Wild Strength (requires Regenerative Metabolism; increases power of healing + knocks back enemies while healing) – Costs 2 Spirit Points
  • Silver Purge (requires Wild Strength; can heal half the damage from Silver Bullets) – Costs 4 Spirit Points
  • Roar (knock back enemies) – Costs 1 Skill Point
  • Heavy Leap (requires Roar; leaping deals damage) – Costs 2 Spirit Points
  • Howl of the Wyld (requires Roar; increase damage + area of Roar) – Costs 2 Spirit Points
  • Dance of the Wind (requires Howl of the Wyld; series of unstoppable attacks) – Costs 4 Spirit Points
  • Hunter’s Haste (enemy hits generate more Rage and Fury while in Agile Stance) – Costs 1 Skill Point
  • Heart of the Fury (requires Hunter’s Haste; get a Rage and Fury boost with low health in Agile Stance) – Costs 2 Spirit Points
  • Strength of Will (more health and less damage taken while in Heavy Stance) – Costs 1 Skill Point
  • Protection of Gaia (requires Strength of Will ; health boost plus health regen while in Heavy Stance) – Costs 3 Spirit Points
  • Rush (rush attack) – Costs 1 Skill Point
  • Unstoppable Warrior (requires Rush; more fury generated from Rush attacks) – Costs 3 Spirit Points
  • Balor’s Grasp (requires Unstoppable Warrior; damage and knock down all enemies in front of your Crinos form) – Costs 4 Spirit Points
  • Wind Claws (requires Rush; greater damage and area of Razor) – Costs 3 Spirit Points
  • Incorruptible Fury I (immune to interruption attacks while in Frenzy) – Costs 1 Skill Point
  • Incorruptible Fury II (requires Incorruptible Fury I; successful attacks generate Fury while in Frenzy) – Costs 2 Spirit Points
  • Fae’s Swiftness (requires Incorruptible Fury II; time freezes while entering Frenzy) – Costs 4 Spirit Points
  • Weaver Surge  (adds healing when entering Frenzy) – Costs 1 Skill Point
  • Taste For Flesh (requires Weaver Surge; damaging enemies heals your Crinos form while in Frenzy) – Costs 2 Spirit Points

Basic Tips


You have three main forms: your basic human form, your “Lupus” wolf form, and your “Crinos” bipedal werewolf form. Which form you want to use will depend on the situation you’re in.

Human form is your basic form and should be used to interact with characters and infiltrate locations.

Lupus form is small and fast, ideal for stealth.

Crinos form is large and powerful, the strongest form for combat.

There are many points where you can take a stealthy approach by sneaking around and attacking enemies from behind. There are also vents marked with lights that give you multiple paths to sneak through an area in Lupus form.

You can respect your skills by talking to Yfen, as well as another NPC later on.

Penumbra Vision is one of your most useful tools. It allows you to see through walls and detect enemies, objects you can interact with, and connections between terminals and the locks/cameras they control.

Keep an eye on your Rage. As your Rage gets higher, it increases the chance that you will enter Frenzy mode. Frenzy increases your damage, but forces you to kill everyone around you. This makes it useful in combat situations, but very dangerous in other situations. Manage Rage wisely to control your use of Frenzy.

Enemy reinforcements come from specially marked doors, so be sure to keep those locations in mind. While these doors can’t be destroyed entirely, you can sabotage them in order to damage any enemies that come through them.

Helping Yfen / Spirit Locations


There is an early quest in which Yfen asks you to locate several spirits around the camp, four animal spirits. You’ll be able to select “Help Yfen” in order to start the quest after you’ve completed the introductory parts of the games. Use Penumbra Vision in order to help you locate the spirits’ locations. This is a good quest to complete early on because it lets you earn a good amount of Spirit Points.

If you’re having trouble finding any of the spirits for Yfen’s quest, check out the video guide below for help.

Appease Fallen Warriors / Spirit Locations


Another spirit quest tasks you with finding and appeasing the spirits of five fallen Garou warriors. If you’re having trouble finding any of these spirits, check out the video guide below for help.

Questions, Answers and Comments

Ask a Question

We also have a page for this game on....