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Zombies ate my neighbors and ghoul patrol has no official cheats; however, cheats can be added manually using a Zombies ate my neighbors and ghoul patrol trainer, which can be installed on the Plitch, CheatsHappen, or FearLess Cheat Engine page.
The following cheats are available with the trainers:
Below is a list of bonus levels and their locations:
Listed below are levels that can be unlocked with their passwords:
When the LucasArts logo appears on the screen, immediately pressing the following buttons will let you hear the following sound effects:
Hitting the bonus level first allows you to stock up on items such as the bazooka.
There is a secret token that opens the bonus level “Day of the Tentacle” in the first level. To unlock it, you will need a monster potion or a bazooka to destroy the hedge wall in the top center. Both these items are rare in the first round as they don’t exist as standard pickups and may spawn from cabinets and trash cans if you are lucky.
Using the password BCDF allows you to open the bonus level first. Once you open the bonus level, you should stock up on items such as the bazooka and then start at the first level to replay the bonus level again.
Your victims act as your lifeblood in the game. You start with ten per level and if you decrease to zero victims to rescue in a level it will be game over. Once certain score thresholds are hit victims can be returned, however it is in your best interest to rescue them as fast as possible and aim to not lose a single cheerleader, baby, or tourist.
Not all Victims are at risk, therefore you should prioritize your rescues based on monsters and victim exposure. For example trampoline Kids are generally safe from any harm, thus allowing you to put your focus on more exposed victims, for example victims that are out in the open.
You can keep victims safe and out of reach by putting them behind locked doors, however some monsters can still reach them. You should also not neglect pool guys on levels with fishmen either, guys floating in the swimming pools early in the game are generally safe. Not so much as you progress.
Until you have spawned the exit door you should not worry about scoring monster kills or gathering items with victims being your priority, that way you’ll always have a quick way out when needed.
The radar is a proximity-based window that lists the current victim count as well as their relative positions to you in a certain range, thus being helpful on more maze-like levels. You should activate your radar and start rescuing civilians as soon as you go into a level.
You should use a combination of your radar, situational awareness, as well as a caution to make sure you keep your victim count high. Victims are worth various points, so you’ll need to make sure you maximize your run at every level. Remember to rescue based on the victim's vulnerability.
Computer memory in classic gaming consoles can be limited. You can therefore use this to your advantage to maximize your gameplay. Enemies that fall a certain range off-screen will despawn. Below is an example of why this can be helpful:
A dog is crowded by zombies, and you are separated from the dog by a wall. If you can get the dog and the zombies off your screen, then the zombies may despawn. This will give you the opportunity to find another way to the dog. Monsters may vanish, but the victims will not, as their positions are preset.
Below is a list of key weapons in the game: