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You can find a book called The Unveiled Abyss written by Clive R. O’Brien, a character from Resident Evil: Revelations.
Complete the game to unlock the Madhouse difficulty level, where health doesn’t regenerate, there are more enemies and Stalkers, there are more Antique Coins and bird cages, there are fewer items, Cassette Tapes must be used to save your game, and there are few auto-saves.
There is a newspaper article in the Main Hall written by Alyssa Ashcroft, a character from Resident Evil Outbreak.
A note in the attic reveals that the Shadow Puzzles were installed by Trevor and Chamberlain Construction, a nod to the architect of the mansions in previous Resident Evil games, George Trevor.
The ghosts in the demo are a nod to Sweet Home, the game that the original Resident Evil started off as a remake of before becoming a new IP.
Note: Any items unlocked will be in your item box the next time you start a new game or load a save file. You can add them to your inventory then. If you have both the Secrets and Essence of Defense items in your inventory at the same time, you will take no damage while blocking.
There is a picture in the Main Hall of the Arklay Mountains, the location of the mansion from the first Resident Evil game.
Resident Evil 7 is filled with collectibles. On the Easy and Normal difficulties, there are 32 files, 18 Antique Coins, 20 Mr. Everywhere statues, and 4 video tapes. If you’re having trouble finding some of them, use the video below to help you locate the ones you’re missing.
On Madhouse difficulty, there are 33 Antique Coins to collect, and they do not appear in the same spots as the 18 from the lower difficulties. You must collect them all in a single playthrough. Use the video below to find them all.