Mega Man X Dive Offline Guides on PC
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Best Characters for Beginners
GuidesS-Class Hunter X
S-Class Hunter X is by far the best character for beginners. He’s well-balanced, with every stat sitting at 4, and has skills that get more impressive at higher ranks. His abilities included:
- Super Charge sShot - an energy shot that can be charged to deal 25 times more damage. You can add the following modifier chips:
- Accelerate Charge at 1 star - reduces the time needed to reach max charge by 25%.
- Power Increase at 1 star - increases the damage rate from a max charge by 10%.
- Charged Shot at 4 stars - increases the damage dealt from a max charge by 32%.
- Tracking Missle - tracks a target and explodes upon hitting it. You can add the following modifier chips:
- Ammunition Expansion at 2 stars - increases the number of shots by 1.
- Auxiliary Positioning System at 2 stars - increases flight speed by 20% and improves tracking.
- Destructive Warhead at 5 stars - weapons targets DEF upon contact and increased damage dealt by 36%.
His passive skills are fantastic for beginners:
- Armor Protection - reduced the damage you take by 15%
- Electric Shock Warhead
- Super Tracking Missiles Immobilize their targets upon contact.
The range of a max-charged Super Charged Shot increases by 15%. - Super Charged shots deal damage to all targets in their path, but only 25% of the initial damage after they make contact.
- Super Tracking Missiles Immobilize their targets upon contact.
- Buster Expert - while equipped with a buster, the damage you deal increases by 15%, and the damage you take decreases by 20%.
- Hero Never Die
- Damage taken decreases by 20% when your HP is below 50%.
- Max-charged Super Charge Shots and Super Tracking Missiles ignore terrain and barriers.
- Unstoppable Momentum
- After launching a Super Tracking Missile, your movement speed will increase by 39%. This effect can only be triggered again after a 6-second cooldown.
- After you hit, you’ll gain a shield that can withstand 100% attack damage. This effect can only be triggered again after an 8-second cooldown.
His DNA Code is just as good as everything else:
- Energy Feedback - After defeating an enemy with a weapon or skill, you will recover HP equal to 21% of your attack. This effect can only be triggered again after a 6-second cooldown.
- Enhanced Buster Expert - Increased the Buster Expert effect by 20%.
- S-Class Hunter
- Increases damage rate of Super Tracking Missile by 20%.
- When using a max charge shot, the prep time for Super Tracking Missile decreases by 2 seconds. This effect can only be triggered again after a 2-second cooldown.
Ferham
All of Ferham’s stats are great, except for her range. Her abilities include:
- Bloody Snake - Whip forward continuously while dealing 94.08% (+ 0.75% per level) attack damage to targets within range. This ability has a 6-second cooldown time, and you can add the following modifier chips:
- Dynamic Destruction at 1 star - Reduces speed of hit target by 38.89% for 6 seconds.
- Power Increase at 1 star - increases damage rate by 5% (98.78% (+ 0.78%)
- Giving of the Queen at 4 stars - After hitting your target, there is an 18% chance of rendering them immobile for 1 second.
- Crimson Shadow - Surrounds you with a red storm for 7 seconds. It will periodically deal 111.60% (+ 0.89% per level) of damage to targets within range. This ability has a cooldown time of 10 seconds, and you can add the following modifier chips:
- Hidden Shadow at 2 stars - Accelerates damage register by 20%
- Protective Shield at 2 stars - Acquire a shield that can withstand 125% damage for 4 seconds.
- Power Increase at 5 stars - Increased damage rate by 5% 117.18% (+ 0.93% per level).
Her passive skill is great for a first-time player looking to deal a significant amount of damage:
- Blood Frenzy - Cast to gain Enhanced CRI for 10 seconds and increase CRIR by 112%.
- Mobility - prep time for Crimson Shadow decreases by 20%.
- Speedy Whip - The damage register of Blood Snake is accelerated by 20%.
- Quality of Queen - The damage you deal increases by 10% when your HP is above 50%
- Sadistic - When you are hit, there is a 25% chance to gain Enhance CRID for 10 seconds to increase CRID by 192%. There is a 10-second cooldown for this skill.
Finally, her DNA Code is great for protecting you against attacks:
- Preventive Shield - After using Blood Snake, you’ll gain a preventative shield that protects you from all negative status.
- HP Absorb - After defeating a target with Crimson Shadow, you’ll recover HP equal to 16.61% of the attack. This effect can only be triggered again after a 3-second cooldown.
- Burning Blood - Enahce the effects of Blood Frenzy by 30% (Enhance CRI effect: 145.59%)
Cinnamon
While Cinnamon’s attack stat isn’t great, her support is excellent and backed by her durability and range, making her great for a player who prefers to attack from a distance and support their allies. Her abilities include:
- Syringe - Throw a syringe to deal 122.47% (+ 0.97% per level) attack damage and weaken a target’s attack damage by 33.75% for 8 seconds while gaining a heart upon a successful hit. This ability has a 6-second cooldown time, and you can add the following modifier chips:
- Unfocus at 1 star - Landing a hit induces CRI Weakened for 15 seconds, reducing CRIR by 97.2%.
- Interface at 1 star - Target’s movement speed is reduced by 37.97% for 8 seconds.
- Ultra Syringe at 4 stars - Combine two virus shots into one. This decreases the number of charges you have but increases the damage dealt to 281.69% (+ 2.24% per level).
Angel Aura - Increases the damage dealt by all friendly units by 16.75%. Consumes a heart to reduce damage taken by friendly units by 16.75%. Both buffs can be stacked twice and last for 40 seconds. The effects are not instantaneous but affect friendly units throughout the aura’s animation.