Transistor Leitfäden auf Playstation 4 (PS4)
Hier sind unsere Leitfäden für Transistor auf Playstation 4. Die vertrauenswürdigsten Artikel erhalten von unseren Benutzern die meisten "Daumen hoch" und erscheinen näher an der Spitze!
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Transistor Function Combinations Guide
LeitfädenDifferent combinations of Transistor functions are more or less effective depending on your gameplay style.
If you want to do as much as possible in one Turn():
Active Functions
- Crash()
- Breach()
- Cull ()
- Jaunt () with Spark() upgrade
Passive Functions
- Load()
- Ping()
If you would like to enhance early Functions:
Active Functions
- Crash() with Bounce() and Load() upgrades
- Breach()with Mask() and Cull()Spark()upgrades
- Jaunt() with Get() upgrade
Passive Functions
- Help()
If you want to inflict a lot of damage:
Active Functions
- Load() with Jaunt() and Ping() upgrades
- Cull() with Bounce() upgrade
- Crash() with Breach() upgrade
- Jaunt() with Spark() upgrade
Passive Functions
- Mask()
- Orb()
If you want to rely on strategy and your pet Friend, despite the risks:
Active Functions
- Help() with Jaunt() upgrade
- Get() with Crash() upgrade
- Mask() with Ping() upgrade
Passive Functions
- Bounce()
- Tap()
If you want powerful close-range/stealth attacks:
Active Functions
- Void() with Spark() upgrade
- Crash() with Jaunt() upgrade
- Mask() with Bounce() upgrade
- Breach() with Flood() upgrade
Passive Functions
- Cull()
- Ping()
If you want high resistance for a slower strategy:
Active Functions
- Switch() with Ping() upgrade
- Purge()
- Get() with Bounce() and Jaunt() upgrades
- Tap() with Load() upgrade
Passive Functions
- Flood()
- Crash()
If you want to evade and counter your enemies' attacks:
Active Functions
- Ping() with Crash() and Jaunt() upgrades
- Bounce() with Get() and Purge() upgrades
- Jaunt() with Load() upgrade
- Mask() with Flood() upgrade
Passive Functions
- Switch()
- Spark()
If you want a powerful combination build in Recursion Mode, which is available after your first playthrough:
Active Functions
- Help() with Spark() and Cull() upgrades
- Void()
- Tap()
- Mask()
Passive Functions
- Cull()
- Ping()