Hideo Kojima Praises the PS4

Last Updated: February 13, 2014


Sony Computer Entertainment Japan and Asia just released a new interview with Metal Gear Solid Director Hideo Kojima. Famitsu published the full text of the interview, and it contained information on Metal Gear Solid V: Ground Zeroes, as well as a lot of praise for the PS4.

He feels that “between the home consoles available in the domestic market, the PS4 is the best.” Specific details he cited were the PS4’s ability to “render 1080p at 60fps with room to spare,” and its image quality, which he described as being almost “photorealistic.”

When it came to Ground Zeroes specifically, praised the PS4’s memory, which allows the map to load in the background and eliminate the need for loading times. Kojima intends the graphics to look like they are being viewed through a camera lens, and the entire game flows fluidly together, without cuts between gameplay and cutscenes. His major focus with Ground Zeroes and The Phantom Pain is to tell an excellent story, and he thinks the decision to release Ground Zeroes as a standalone title is a good one.

We previously heard rumors about how Ground Zeroes takes only 2 hours to complete. While this is true, that is only the main story. Players who beat the game in 2 hours won’t be anywhere near finished with it. According to Kojima, each mission in Ground Zeroes can be replayed numerous times with new approaches. He compared its replay value to that of old NES games.

Above all else, he wants his games to show people that “the future of gaming is fun.”

Well, Kojima is certainly enthusiastic about the PS4 and Ground Zeroes, and he has us excited, too. Let us know what you think.

Hideo Kojima Talks PS4: “Can Render 1080p at 60fps with Room to Spare;” it’s the “Closest to Photorealism”