Conscript Guias

Última atualização: 25 de setembro de 2025
Conscript

PC Cheats With Cheat Engine (What Works And What To Expect)

Batoteiros

Conscript doesn’t have built-in cheat codes, but on PC you can bend the rules with Cheat Engine and community-made tables. It’s a quick way to experiment, practice, or just vibe through a second playthrough.

  • Install Cheat Engine, load a Conscript table (often named conscript.ct), then attach it to the game’s process.
  • Toggle options (often by checking boxes or flipping 0 to 1) to tweak health, ammo, resources, and more. Features vary by table version.
  • Expect quirks: patches can break tables, and using trainers may mess with achievements. Use at your own risk and back up saves.
Por: Dave

Unlockables – Skins, Infinite Ammo, NG+ Toys

Desbloqueáveis

Style, power, and a reason to replay.

  • Costumes: Cosmetic outfits unlock through campaign milestones. No gameplay changes—just swagger.
  • Infinite Ammo: Fully upgrade every weapon, then buy the infinite ammo box from the Merchant.
  • New Game+: Unlocks after beating the campaign, adding extra upgrade options and some late-game toys. The Grenade Launcher only gets its upgrades here.
  • Secret weapons: Pick up the Mustang‑11 by working with Gaston during the story. Some versions include Golden Gun variants as special unlocks.
Por: Dave

Known Issues And Weirdness You Might Hit

Glitches

Not game-breaking most of the time, but good to know before a big push.

  • Ending 4 bug: The secret ending can fail to trigger if the game flags earlier cowardice actions, even with the pocket watch. Some players use trainers to bypass it until patched.
  • Audio/visual hiccups: Chapter 1 frontline music may not restart after a death reload. Parts of Fort Vaux can have invisible walls.
  • Combat quirks: Grenades can behave oddly or fail to detonate. Certain guns may auto-reload when firing, messing with timing and ammo count.
  • Saves: Loading a manual save after a restart can overwrite newer checkpoint progress. Keep multiple manual saves.
  • Stability: Occasional crashes in the final battle—save before major fights just in case.
Por: Dave

Survive The Trenches – Practical Tips That Actually Help

Dicas

Stay alive, save ammo, and make fewer panicked reloads at the worst possible time.

  • Combat management
    • Avoid fights when you can; use hiding spots in trenches to break patrols.
    • If it’s on: bait enemies to explosive barrels or hop on mounted guns to clean house.
    • Reload after every encounter. Long reloads can get you killed.
    • Melee only when you must—watch stamina and go for stealth kills from behind to conserve ammo.
  • Resource conservation
    • Burn corpses to prevent rats from spawning. Stack bodies first to save fuel.
    • Lob grenades into rat holes to shut down spawns.
    • Revisit areas after key story beats—fresh loot spawns help restock.
  • Gear and upgrades
    • Grab body armor early; repair it instead of burning heals.
    • Expand your bag ASAP. Sell unused guns/ammo types to fund it.
    • Keep helping the Medic with supplies to earn Stimulants for permanent stamina boosts.
Lighter Guide for CONSCRIPT — burn corpses to stop rat spawns, manage fuel and body stacking, and use fire tactics to conserve resources and survive the trenches.
Por: Dave

Chapter 1 Door Combo – How To Read Those Yellow Signs

Guias

That first real lock after the Front Lines? The 4‑digit code changes each run, but the solution is consistent.

  • Find the two doors nearby marked with yellow signs. Each shows a 2‑digit number.
  • Combine those two numbers in the correct order to form your 4‑digit code.
  • If you forget, circle back—both signs are close to the locked door.
CONSCRIPT Combination Lock & Tinsmith Key Guide — find the nearby yellow-door signs, read the two 2‑digit numbers, and combine them into the 4‑digit code to open the Chapter 1 lock (PS5 walkthrough).
Por: Dave

Fort Souville Symbol Lock – Decoding A, B, C, D

Guias

The Latrines door in the underground uses symbols instead of digits. The hint nearby shows a letter sequence like “A, B, D, C” (the order can change per run).

  • Each letter maps to a symbol you’ll spot around the Casemates:
    • A – Soldier’s Face
    • B – Lion
    • C – Iron Cross
    • D – Sword
  • Explore the West Works with the three ladders. Signs there help confirm which letter lines up with which symbol.
  • Set the lock to match the letter order you found.
Symbol Combination Lock Guide for CONSCRIPT — walkthrough solving Fort Souville's latrine symbol lock, identifying A/B/C/D (Soldier face, Lion, Iron Cross, Sword) and West Works clues to set the correct order.
Por: Dave

Chapter 3 Camp Gate – The One With The Fallen Soldier

Guias

On The Road in the Camp section, there’s a 4‑digit lock. Head further south and check the paper on the fallen soldier. The code is 6021.

Por: Dave

Chapter 5 Lock Roundup – House, Gun Store, Church

Guias

Chapter 5 loves combos. Here’s the short list:

  • Familial House: Solve it by counting features in the family photo (boys, freckles, glasses, mustaches). The door opens with 3124.
  • Gun Store: Check the cemetery during the first half of the chapter. Code is 1899.
  • Church Gate (Slate puzzle): Place the four slates based on where you found their symbols:
    • Outskirts – Bottom-Right
    • Residential Area – Bottom-Left
    • District – Top-Right
    • Alleys – Top-Left
    Order can vary per playthrough, but the placement rules hold.
Por: Dave

All Endings Explained – How To Get 1A–4B

Guias

There are eight endings split into four routes with A/B variants. The A/B depends on whether you release the pigeons at the end (A = release, B = don’t).

  • Ending 1 (Abandonment): When the final battle starts, immediately fall back and abandon your post.
  • Ending 2 (Shell Shock): Show cowardice earlier (e.g., abandon during Chapter 2/4 defenses, sprint through the Chapter 4 field without kills, or fail to meet the Chapter 4 defense threshold), then complete the rest of the game normally.
  • Ending 3 (Standard): Be brave: never abandon in Chapter 2/4 defenses, meet or exceed the Chapter 4 defense kill count (25 is a safe goal), and win the Chapter 6 finale.
  • Ending 4 (Secret): Do everything for Ending 3, plus:
    • After each chapter, enter Andre’s memory, push the cellar cabinet, and read Pierre’s diary. Note the doodle patterns and the final password.
    • In Chapter 6, use that info to open Pierre’s locker in the weapons storage, grab the pocket watch, and carry it to the end.
    • For 4A, don’t forget to release the pigeons.
Por: Dave

Achievement Hustle – Ranks, Challenges, And Smart Tips

Guias

You can knock out a lot of trophies in a single thoughtful run, but a cleanup file helps. Highlights:

  • Story clears:
    • They Shall Not Pass (Ch1)
    • The Trench (Ch2)
    • Carrying the Fire (Ch3)
    • Over the Top (Ch4)
    • Some Flaming Town (Ch5)
    • I Shall Not Fail That Rendezvous (Ch6)
  • Combat feats:
    • War Criminal: 2 kills with one shotgun blast (line them up; upgrades help).
    • Modern Warfare: Kill a knight using only the knife (patience + positioning).
    • Who Needs Artillery?: 4 kills with a single red barrel.
    • The Harvest of Battle: 25 kills during the trench run—accuracy and ammo management matter.
  • Difficulty/Ranks:
    • Grognard (S+ on Veteran) without checkpoints/unlimited saves (ending 1A/1B excluded). Scoring:
      • Each heal: 0.8 points
      • Each hour: 1.2 points
      • Each save: 0.5 points
      Aim for under 13 points. Practical route: save once per chapter (skip Ch1), avoid heals, rely on body armor, and finish in under ~4h20m.
    • Conscientious Objector: Beat the game without directly killing with guns, melee, grenades, or hazards. Lean on stealth and enemy AI.
  • Collection:
    • Avid Gun Collector: Fully upgrade every weapon to unlock Infinite Ammo at the Merchant. Includes pistols (Ruby, Revolver, Luger, Mauser C96), Mustang-11, British Handcannon, rifles (Rifle, Elephant Rifle), shotguns (Shotgun, Double Barrel), LMG, and Grenade Launcher (New Game+).
    • Indoctrinated: View all 15 propaganda pieces.
Por: Dave

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