March 30, 2014 by Samantha Lienhard - Leave a comment
It seems as though every day, Creative Director Jonathan Morin answers new questions about Watch Dogs. Just yesterday, we learned that the footage in the recent trailer was from the PS4, and today he confirmed that the actual game will look slightly better than what a trailer can show.
He also clarified that the PC version’s graphics have improved over what was shown at E3 2012.
Some fans had questions about differences between console versions. According to him, the major difference between playing Watch Dogs on old-gen consoles vs. new gen consoles is lower “graphics and AI density.” He couldn’t give a definite answer about the game’s resolution, however.
On the other hand, Animation Director Colin Graham says the PS4 and Xbox One versions look about the same.
@CapellPro85 they look pretty much the same from what I can tell. On the animation side they are identical.
— colin graham (@colinj_graham) March 30, 2014
Both he and Morin discussed the multiple difficulty levels in Watch Dogs, from an Easy mode to a very challenging “Realist” mode, as well as other gameplay details.
Sadly, however, you won’t be able to try out a demo before the game is released.Tags: graphics, ps4, watch dogs, xbox one