PS4 voice commands very limited at launch

November 11, 2013 by Staff - Leave a comment


Kinect is a big feature/accessory for the Xbox One. Microsoft has been talking it up since debuting the console and even ensured that every Xbox One sold comes with one (which is possibly the reason for the price difference between the PS4 and X1). Similarly, voice commands are expected to be a big part of using the Xbox One.

The Playstation 4, on the other hand, does not come bundled with a PS4 Eye camera – it’s something you’re gonna have to buy separately. Sony also seem to be less focused on integrating the device with the console system, at least at this stage. While the Xbox One with Kinect can handle a multitude of commands, those that the PS4 and Eye camera will recognize are pretty limited.

For instance, you won’t be able to turn on or “wake” your PS4 from standby mode using voice nor will you be able to control media functions (like in Netflix). We do know however that you’ll be able to turn the console off using your voice and also launch games.

Of course it’s highly unlikely that Sony won’t improve on integration between the two via future system updates. Whether it will be able to catch up to Microsoft (and also encourage third party app vendors to make use of it too) remains to be seen.

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Sony left Eye camera out of bundle to lower price

October 9, 2013 by Staff - Leave a comment


Sony has revealed it wanted to hit the $399 price point for it’s Playstation 4 console and had to drop the PS Eye camera from the launch bundle in order to do it.

Speaking to journalists at Sony’s head office in Tokyo, SCE CEO Andy House said that while they wanted to include the Eye camera with the PS4 console, in the end the cost proved too much to keep it under the $400 mark, and so it was dropped.

Does that mean the Eye is a device that buyers of the PS4 are going to miss at launch then? Apparently not:

Certainly for the earlier part of the lifecycle, the vast majority of the audience that we speak to tells us that their primary wish is for the full controller interface and there’s not necessarily a huge emphasis being placed on camera interaction.

Console manufacturers generally lose money on each console sold (particularly at the start of the life cycle) and then make the difference up in games, accessories and subscription sales. By taking the Eye camera out of the equation, it seems that Sony was attempting to minimize its losses on the console (and of course undercut the Xbox One by $100).

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