HITMAN 3 Unlockables on Xbox Series X (XboxSX)

Last Updated: January 31, 2023

Here are our Unlockables for HITMAN 3 on Xbox Series X. The most trustworthy items get the most 'thumbs up' from our users and appear nearer the top!

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Bonus Suits and Items

Unlockables

There are numerous suits and other bonus items you can unlock without doing anything in-game.

  • The Black Streak Suit (Classic) – available for any player playing on PC
  • The Blue Streak Suit (Classic) – available for any player playing on PS4
  • The Green Streak Suit (Classic) – available for any player playing on Xbox One
  • White Sunset Suit (Classic) – available for any player playing on Stadia
  • Futo Suit (Themed) – link the game to your IO Interactive account
  • Lynch Suit (Themed) – link the game to your IO Interactive account
  • Freedom Phantom Suit (Tactical) – link the game to your IO Interactive account
  • Raven Suit (Tactical) – import Hitman (2016) data into the game
  • Clown Suit (Themed) – import Hitman (2016) data into the game
  • Cowboy Suit (Themed) – import Hitman (2016) data into the game
  • Midnight Black Suit (Casual) – import Hitman 2 + its Expansion Pass data into the game
  • Remote Concussion Collectors Duck (Explosive) – import Hitman 2 + its Expansion Pass data into the game
  • Winter Sports Suit (Themed) – import Hitman 2 + its Expansion Pass data into the game
  • Arctic Toolbox (Container) – import Hitman 2 + its Expansion Pass data into the game
  • Snowball (Melee) – import Hitman 2 + its Expansion Pass data into the game
  • Piton (Melee) – import Hitman 2 + its Expansion Pass data into the game
  • Quickdraw (Melee) – import Hitman 2 + its Expansion Pass data into the game
  • Midnight Black Suit (Casual) – import Hitman 2 + its Expansion Pass data into the game
  • ICA Executive Briefcase (Container) – import Hitman 2 + its Expansion Pass data into the game
  • ICA19 Black Lilly (Pistol) – import Hitman 2 + its Expansion Pass data into the game
  • Smart Casual Suit (Casual) – import Hitman 2 + its Expansion Pass data into the game
  • ICA Flash Phone (Tool) – import Hitman 2 + its Expansion Pass data into the game
  • IO Elite S2VP Earphones (Melee) – import Hitman 2 + its Expansion Pass data into the game

Unlock Hitman 1 and 2 Maps and Data

Unlockables

You can unlock all of the content from Hitman (2016) and Hitman 2 by importing your previous game data into Hitman 3. This only works if you have the games on the same type of platform (ex. if you’ll need to have played Hitman 2 on PlayStation to import it into a PlayStation copy of Hitman 3).

Unlocking the Hitman 2 maps is fairly simple. Just go to Hitman 3’s in-game store and you’ll be able to download the Access Packs for Hitman 2 if you have Hitman 2 installed.

It becomes a little more complicated with Hitman 1, because you can’t unlock the maps directly. Instead, to access Hitman 1content in Hitman 3, you’ll need to first go into Hitman 2, where you’ll be able to unlock the Legacy Mission Pack if you have Hitman 1. Then you can transfer the Hitman maps as Hitman 2 content into Hitman 3.

Your Hitman 2 game progress can also be transferred over, as long as you do this before starting Hitman 3. This will transfer your unockables, XP, and level Challenges, but not other types of mission data or save files. To do this, you’ll need to link both games to your IO Interactive account and visit the Carryover section of the website to transfer your data from Hitman 2 to Hitman 3.

Secret Ending (Countdown from 47)

Unlockables

There is a secret ending at the end of the game if you wait 47 seconds instead of killing the Constant and inject yourself with the syringe containing a brainwashing serum, wiping Agent 47’s memory.

ICA Facility Rewards

Unlockables

You can unlock two rewards through the ICA Facility Maps:

  • Lockpick (Tool) – complete the Safety First, Final Terms, and Safe Conduct missions in the Cuba map.
  • Tactical Turtleneck (Suit, Tactical) – complete The Final Test (after having downloaded update 3.11 for the game)

Mastery Level Rewards

Unlockables

As you progress in each area of the game, you will level up your Mastery Level of each map and unlock new things, including suits and items. Your Mastery Level will increase based on your rating for completing the mission as well as a reward for completing the challenges found in each area. You’ll want to replay the maps to get better and better at them in order to raise your Mastery Level.

As your Mastery Level for each map increases, you’ll unlock the following rewards:

Berlin Mastery Level

  • Rank 2 - ICA Remote Micro Taser (tool), Entrance Staff Room (pickup)
  • Rank 3 - Club Entrance (start location)
  • Rank 4 - Projection Bar (stash)
  • Rank 5 - ICA Remote Explosive MK III (explosive)
  • Rank 6 - Projection Bar (start location)
  • Rank 7 - Custom 5mm DTI (pistol), Basement Toilet (stash)
  • Rank 8 - Radio Tower (start location)
  • Rank 9 - Biker Garage (stash)
  • Rank 10 - Lethal Poison Vial (poison)
  • Rank 11 - Chill Out (start location)
  • Rank 12 - Chill-Out Staff Trailer (pickup)
  • Rank 13 - Flash Grenade MK III (explosive)
  • Rank 14 - Skylight Access (pickup)
  • Rank 15 - Lethal Syringe MK III (poison)
  • Rank 16 - DJ Booth (start location)
  • Rank 17 - Overpass (pickup)
  • Rank 18 - Biker Hangout (start location)
  • Rank 19 - Basement Boiler Room (pickup)
  • Rank 20 - Classic Cut Long Coat Suit w/ Gloves (outfit), Number Six w/ Gloves (outfit), Remote Explosive Devil Rubber Duck (explosive)

Carpathian Mountains Mastery Level

  • Rank 2 - Laboratory (start location), HWK21 Pale Homemade Silencer (pistol)
  • Rank 3 - Outdoors (start location)
  • Rank 4 - Proximity Semtex Demo Block MK III (explosive)
  • Rank 5 - ICA Tactical Shotgun Covert (shotgun)

Congqing Mastery Level

  • Rank 2 - Facility Server Supply Room (stash), Electronic Key Hacker MK III (tool)
  • Rank 3 - Restaurant Back Stairwell (stash)
  • Rank 4 - River-side Walkway (start location)
  • Rank 5 - ICA Pen Syringe Emetic (poison)
  • Rank 6 - Corridor (pickup)
  • Rank 7 - ICA Proximity Concussion Device MK III (explosive), Restaurant Kitchen (start location)
  • Rank 8 - Facility Maintenance Tunnel (pickup)
  • Rank 9 - Facility Rooftop (start location)
  • Rank 10 - Facility Rooftop (stash), ICA Tactical Shotgun (shotgun)
  • Rank 11 - Arcade (pickup)
  • Rank 12 - Side Alley (pickup)
  • Rank 13 - The Block (start location)
  • Rank 14 - Facility Ventilation Room (stash)
  • Rank 15 - ICA SMG Raptor Covert (submachinegun)
  • Rank 16 - Balcony (start location)
  • Rank 17 - The Laundry (stash)
  • Rank 18 - Apartment (pickup)
  • Rank 19 - Facility Lockerroom (start location)
  • Rank 20 - Neon City Suit w/ Gloves (outfit), Hackl Leviathan Sniper Rifle Covert (sniper rifle)

Dartmoor Mastery Level

  • Rank 2 - Lockpick MK III (tool), Deliveries (stash)
  • Rank 3 - Bathroom (pickup)
  • Rank 4 - Garden (start location)
  • Rank 5 - ICA19 Shortballer (pistol), Greenhouse (stash)
  • Rank 6 - Staffroom (start location)
  • Rank 7 - Sedative Poison Vial (poison), Changing Room (pickup)
  • Rank 8 - Behind Mansion (start location)
  • Rank 9 - Graveyard (pickup)
  • Rank 10 - ICA Remote Audio Distraction MK III (distraction)
  • Rank 11 - Library (start location)
  • Rank 12 - Library (stash)
  • Rank 13 - Kukri Knife (melee)
  • Rank 14 - Hallway (pickup)
  • Rank 15 - Proximity Explosive Duck (explosive)
  • Rank 16 - Zachary's Bedroom (start)
  • Rank 17 - Laundry Room (stash)
  • Rank 18 - Walking Cane (melee), Main Road (start location)
  • Rank 19 - Behind Mansion (starting location)
  • Rank 20 - Classic Cut Long Coat Suit w/ Gloves (outfit), Bartoli Woodsman Hunting Rifle (sniper rifle)

Dubai Mastery Level

  • Rank 2 - Atrium Lobby (start location), Burj Al-Ghazali Snowglobe (melee)
  • Rank 3 - Kitchen (stash)
  • Rank 4 - Meeting room (start location)
  • Rank 5 - Emetic Poison Vial (poison)
  • Rank 6 - Penthouse Supply Room (pickup)
  • Rank 7 - Art installation (start location), ICA Briefcase MK III (container)
  • Rank 8 - Artium Toliet (stash)
  • Rank 9 - Maintenance Room (pickup)
  • Rank 10 - Explosive Golf Ball (explosive)
  • Rank 11 - Guardroom (start)
  • Rank 12 - Laundry Room (stash)
  • Rank 13 - Ornate Scimitar (melee)
  • Rank 14 - Art Backstage Balcony (pickup)
  • Rank 15 - Druzhina 34 DTI (sniper rifle)
  • Rank 17 - Penthouse Ventilation Area (pickup)
  • Rank 19 - Penthouse (start location)
  • Rank 20 - ICA Proximity Explosive MK III (explosive)

Mendoza Mastery Level

  • Rank 2 - Parking Lot (start location), ICA DTI Stealth (pistol)
  • Rank 3 - Boathouse (stash)
  • Rank 4 - Vineyard (start location)
  • Rank 5 - Kalmer 2 Tranquilizer (pistol)
  • Rank 6 - Worker's Bathroom (stash)
  • Rank 7 - Tasting (start location), ICA Combat Axe (melee)
  • Rank 8 - Barrel Room (pickup)
  • Rank 9 - Shrine (start location)
  • Rank 10 - Cinema (stash), Krugermeier 2-2 Silver (pistol)
  • Rank 11 - Shrine (stash)
  • Rank 12 - Steel Tanks (pickup)
  • Rank 13 - Sniper Spot (start location)
  • Rank 14 - Villa Attic (pickup)
  • Rank 15 - DAK Black Covert (submachinegun)
  • Rank 16 - Grapefield Shed (pickup)
  • Rank 17 - Dining Area (start location)
  • Rank 18 - Villa Basement (stash)
  • Rank 19 - Dance Floor (stash)
  • Rank 20 - Black & White Tuxedo (outfit), Sieger 300 Viper (sniper rifle)

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