Cheats, game codes, unlockables, hints, easter eggs, glitches, guides, walkthroughs, trophies, achievements, screenshots, videos and more for INSIDE on Nintendo Switch.
Navigate using the buttons above or scroll down to browse the INSIDE cheats we have available for Nintendo Switch. The most trustworthy items get the most 'thumbs up' from our users and appear nearer the top!
We have 6 user entries submitted for for this game on this platform at the moment. If you something more to share submit it here!
There are thirteen orbs hidden throughout Inside in secret areas. Once you have found and broken all thirteen, all thirteen bulbs will be lit up near the end of the game, and you’ll be able to unlock a special door and see the game’s alternate ending.
To locate the orbs, follow the yellow cables whenever you see them.
After breaking all thirteen, the door to the large orb near the bulbs will be open, and you can enter it and go all the way to the right to break the final one.
The second bulb will remain lit on the board, so you need to return to its location, the cornfield. In that hidden area, the lever that wouldn’t work before is now active and will play three tones depending on which direction you pull it in. You must use the lever to replicate the sequence of 14 notes heard elsewhere in the game. It does not matter where you start the sequence, as long as you continue through to have all 14 in the correct pattern.
The sequence: Left, Up, Up, Right, Left, Right, Right, Right, Up, Up, Up, Right, Left, Left
(If you started the sequence at a differently point, simply loop around and continue until you’ve played all 14.)
Once you enter the sequence correctly, the door will open. Enter the room beyond, and you’ll get to see the secret ending.
If you’re having trouble finding any of the orbs or with the final sequence, use the video guide below to help you.
In the secret area in the corn field, there is a darkroom with several undeveloped pictures. If you wait long enough, one of them will develop into a photo of an area you’ll see later in the game. Another photo in the darkroom shows the creature from the ending.
Much later in the game, during the ending sequence as you’re leaving, you’ll pass a large image that shows the hill you will reach when you exit the facility.
You can find many large letters that resemble the letters used in the city area of the developer’s previous game, Limbo.
At the start of the game, if you look very closely at the plants around the trees, you can make out the silhouette of the main character of Limbo.
In the CEO’s office, there is also a cup depicting the main character of Limbo.
There are a few clocks in the game, and they will all display the current real-world time (based on the time you’ve set your console to).
When you use a chest of drawers to block the door so the dogs can’t follow you, jump on it to make the drawers slide out. One of them will reveal a Game Boy.
Warning: major spoilers for the ending.
Near the end of the game, there is a character that has become known as the CEO. This character will stand up against the window you need to get through, resulting in his death if you continue forward. However, it is possible to spare him. If you wait long enough, he will move out of the way and hide behind a plant, and you can continue on without killing him.