How to Defeat Different Characters для Forsaken AR: Darkest Delivery на iOS



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How to Defeat Different Characters

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As you use the game to peruse the world around you, you will encounter and have to defeat different characters from the Five Nights at Freddie's game franchise. Taking note of the difficulty level and different characters’ tells will make beating them much easier for you.

Bare Endo

Bare Endo unlocks at level 1 and is one of the easiest animatronic characters to defeat. Given its role as the introductory to the game’s core gameplay, it makes sense that it has an incredibly forgiving reaction time and noticeable static.

Bare Endo doesn’t have an insane form like some of the other characters you’ll encounter on your journey and can be easily defeated by avoiding looking at it while it haywires and shocking it with the decloaking charge.

Freddy Fazbear

Freddy Fazbear unlocks at level 3 and is relatively easy to defeat in his regular form. His mechanics work similarly to Bare Endo regarding his haywires, reaction time, and charges, though he is more aggressive.

He adopts a much more sporadic nature in his insane form, haywiring and charging frequently, giving you less time to react.

Like Bare Endo, avoid looking at him while he haywires and use the decloaking charge well.

Bonnie

Bonnie unlocks at level 5 and, fortunately, doesn’t have any special mechanics. His static is quite spread-out, and when in his normal form, he is relatively easy to beat with decently long charges and haywire reaction times. However, he moves quickly, so there isn’t much time to zap him if he starts running at you.

Balloon Boy

Balloon Boy unlocks at level 8 and can be a headache to take on. While other animatronics are easy to find by following the sound of their voice, Balloon Boy is near impossible to find using sound alone. When he talks, his voice echoes, making it very difficult to pinpoint the location of the noise. Even his footsteps are silent.

You’ll need to keep an ear out for the sounds of balloons he keeps failing to inflate and use a flashlight to try and spot him before he charges at you. Just make sure you look away when he starts to malfunction.

Chica

Chica unlocks at level 12 and can be difficult to defeat, especially when she’s in her insane form. She doesn’t move too quickly, so you should be able to zap her quite easily, but her behavior is rather sporadic and difficult to predict.

She haywires and charges regularly, even more in her insane form, so you need to react before she does, spinning away when she begins to haywire and turning back to shock her as soon as she’s finished.

Foxy

Foxy unlocks at level 16, and his reaction times for haywires and charges are pretty basic. However, his charges are quite frequent and happen in quick bursts. He might reveal himself during one of these charges, so be sure to catch every one so you can zap him when the time is right.

Be sure to avoid looking at him when he malfunctions. He moves long distances quickly, which makes for a difficult battle combined with his rapid charges.

Baby

Baby unlocks at level 20. Her static is faint, and her haywire and charge timers are small. Her haywires are deadly, so make sure you look away from her as soon as one begins. A second longer, and it’s game over. Her haywires can be incredibly frustrating because she may pretend to charge at you only to switch to a haywire. She moves very quickly, so you’ll want to make sure you zap her before she gets too close.

Some players have found that looking at the floor the whole fight is a good way to avoid her deadly malfunctions; however, it doesn’t always work.

Endo-02

Thanks to Endo-02’s haywire chains, which see it suffering from an extra haywire, its reaction time is relatively forgiving. When a haywire starts, you can make Endo-02 leave by wearing the Freddy mascot’s face. As a naked endoskeleton, this is incredibly offensive to it.

Springtrap

Springtrap unlocks at level 25 and is one of the most challenging animatronics to take on. His static is weak, and the times for his haywires and charges are short.

What makes Springtrap difficult are his eyes combined with his chain haywires. Unlike the former characters, you sometimes have to look at Springtrap while he haywires. His haywires can be between 2 – 4 haywires long, during which his eyes will switch between red and white.

When his eyes shine a glaring red, you have to look away from him, but when they shine white, you need to look at him and keep looking at him until they switch back or his haywire ends.

Dealing with his charges isn’t too difficult as he doesn’t move too quickly and comes at you from a distance. However, the stress of keeping track of his eyes has caused some players to panic and struggle to shock him when he charges forward. Keep your wits about you and be ready for his attack so you can zap him quickly.

Toy Chica

Toy Chica unlocks at level 30 and is slightly more aggressive than the basic animatronics. When Toy Chica haywires, you’ll need to look directly at her while wearing the Freddy mask.

Toy Bonnie

Toy Bonnie unlocks at level 35 and operates similarly to Springtrap, though he does have a more forgiving haywire timer and doesn’t have haywire chains. During a haywire, you’ll need to look directly at Toy Bonnie while wearing the mascot costume. If his eyes switch to red halfway through, look away immediately.

RWQFSFASXC

RWQFSFASXC, or Shadow Bonnie, operates differently from the other animatronics. You can only access Its fight after you’ve collected too much dark remnant during a collection.

RWQFSFASXC will slowly approach the player, and they’ll have to defend themselves by shining their flashlight at him. This will gradually decrease his HP before he teleports to another location. Every time you beat him, he becomes slightly more difficult.

This is the only fight where moving around your environment is an advantage, as you can walk toward and away from RWQFSFASXC, making the fight a lot easier, especially as RWQFSFASXC continues to get more and more difficult.

Toy Freddie

Toy Freddie unlocks at level 40 but is the easiest toy animatronic to defeat. He walks around occasionally haywiring, which you must watch while wearing the Freddy Mask. You also need to keep it on during his battery drain attack, which causes the environment around you to flash red.

You can shock Toy Freddy once he decloaks.

Mangle

Mangle unlocks at level 45. During an encounter, she randomly throws pieces of her body on the floor, which you will have to find while she is also charging and haywiring sporadically. Collecting one of these pieces of her body will cause her to charge.

You should wear the Freddy mask during the haywire and the charge, looking away from her during her haywires and at her during her charges. Once you’ve collected three of her body pieces, you won’t need to wear a mask, and the following charge will automatically end the fight.

Ballora

Ballora unlocks at level 50, and her fight introduces two new bars to the user interface. It will earn you an instant loss if either reaches capacity for even a few seconds.

One bar indicates the player’s proximity to Ballora and requires them to look away from her as much as possible. Minireenas will climb on the screen and cause the bar to display a higher value, but you can get rid of them by shaking your device carefully.

The other bar displays the player’s movement, meaning you must limit yourself when looking around to avoid Ballora’s movement.

The fight only ends after you’ve collected three of the Minireena she drops on the ground.