Marvel's Guardians of the Galaxy Guias em Xbox Series X (XboxSX)

Última atualização: 10 de fevereiro de 2023

Aqui estão as nossas Guias para Marvel's Guardians of the Galaxy sobre Xbox Series X. Os itens mais confiáveis recebem o maior número de "polegares para cima" de nossos usuários e aparecem mais perto do topo!

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Activating Capabilities

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Leveling up in Marvel's Guardians of the Galaxy unlocks abilities, and each time you do so, you gain experience points (AP). Gaining experience through enemy defeat and effective gameplay is the only way to level up. Each Guardian has four skills, the last of which is their ultimate move, which can only be unlocked after the character's other three skills have been unlocked. The Guardians will be able to clear enemy encounters more quickly and unlock abilities faster as a result of having better abilities. The order in which you should unlock the abilities is listed below.

  • Star-Lord's Fan of Hammer
    Star-Lord's Fan of Hammer, which enables his dual elemental blasters to fire rapid-fire blaster shots that deal heavy damage spreading across one or more enemies, should be the first ability you unlock in Marvel's Guardians of the Galaxy.
    Cost: 2 ability points
    Target: 2/4
    Stagger: 0/4
    Damage: 3/4
    Cooldown: 1/4
  • Rocket's Gravistack Grenade
    Rocket's Gravistack Grenade is one of the game's best moves, even though it does no damage. When used on a target, this crowd control ability will draw in any nearby enemies into the grenade's radius, grouping them and making them easy targets for a subsequent attack that is intended to kill multiple enemies. 
    Cost: 2 ability points
    Target: 2/4
    Stagger: 0/4
    Damage: 0/4
    Cooldown: 1/4
  • Gamora's Shadow Strike
    You will initially only have Rocket's Cluster Flark Bomb to control crowds while inflicting damage. Gamora can dash between enemies while dealing moderate damage to each one with a single strike if you unlock her Shadow Strike ability. She will launch multiple attacks at a single enemy if there is just one there. This ability is a great way to deplete the health of all enemy types because they typically attack in waves. 
    Cost: 2 ability points
    Target: 2/4
    Stagger: 0/4
    Damage: 2/4
    Cooldown: 3/4
  • Groot's Uproot
    This ability enables Groot to shoot his roots up from the ground and entangle enemies, dealing moderate damage to those in range. It can also launch medium-sized and smaller enemies into the air.
    Cost: 2 Ability Points
  • Drax's Katathian Charge
    Drax charges forward with his Katathian Charge, dealing Moderate Stagger to all enemies in a line.
    Cost: 2 ability points
    Target: 2/4
    Stagger: 2/4
    Damage: 1/4
    Cooldown: ¼
This video covers all the characters’ combat abilities.

How to Beat Dweller-In-Darkness Boss

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The Dweller-in-Darkness boss, who appears in Chapter 4 of Marvel's Guardians of the Galaxy, is the game's first boss and is challenging to take down. To defeat the Dweller-in-Darkness boss when you try to escape from Lady Hellbender at the end of Chapter 4, you will need to use precise timing in addition to powerful abilities. This boss can be defeated in three stages, each of which requires a unique strategy. It is necessary to defeat this challenging boss to advance in the story.

Stage 1:
You must keep an eye out for the creature's enormous tentacles during the initial phase of the battle. You can avoid them by dodging them out of the way. While dodging tentacles, remember to fire your blasters at them. Concentrating on a single tentacle at a time is the quickest and simplest way to get through this stage. Gamora will be prompted to amputate the tentacle's limb once its life bar is empty. 

Stage 2:
The second stage of the boss fight will start after Gamora has severed the two tentacled limbs. A wave of minions will be summoned by the boss, and two more enormous tentacles will then appear. Apply the same strategy you did before to deal with the tentacles; however, this time, the monster's limbs will retreat backward, but the trigger for cutting them will remain the same. You just need to be alert for the button prompt, which will appear over a damaged tentacle on the boss's back. The last phase of the battle will start after Gamora severs the remaining tentacles. If you have Rocket's "Gravistack Grenade" ability, using it to group hordes of enemies together before using an ability like Gamora's "Shadow Strike" or Star-Lord's "Fan the Hammer" to take them out is a good strategy for this stage. It's important to keep in mind that the enemies will continually respawn, so don't try to eliminate them all before attacking the tentacles again; instead, just eliminate enough to make going up against the monster easier.

Stage 3
In stage 3, more enemies will appear, and the Dweller-in-Darkness will shoot explosives your way; you must deal with these before they detonate. Use the same strategy as before to defeat the enemies that are swarming, and as soon as the bombs touch down, get Drax to hurl them back at Lady Hellbender's evil creature. The Guardians will be hurt if we don't do this before they blow up. When the boss has taken enough damage, a prompt will appear, and Gamora will deal the death blow.

Check out Marvel's Guardians of the Galaxy: Dweller in Darkness boss fight to see how to beat Lady Hellbender’s monster.

Crafting Perks

Guias

Obtaining and crafting the best perks is one of the ways you can increase the Guardians' fighting prowess. You must search your surroundings as Star-Lord to find crafting components, which are needed to make the perks, and acquire them for the crew.

Where to find crafting materials for perks
Marvel's Guardians of the Galaxy is full of Perk Crafting Components, and you can find them by destroying surrounding elements and choosing different routes. Upgrading Star-Lord's visor as soon as possible with the Components Localizer upgrade, which highlights them and makes them simpler to gather, is the fastest way to locate Perk Crafting Components.

Utilizing the Workbench
You must visit any workshop where Rocket will craft the perk after you have gathered enough materials to create it. Only a Workbench can create perks, and when you activate it (press Triangle/Y next to it), it will show you all of the ones that are accessible. By navigating the menu with the left analog stick or d-pad and selecting the Perk you want to create, you can then simply press and hold X or A to have Rocket create it for you. You must create perks because doing so will ultimately result in improvements to Star-Lord's equipment, making him more combat-effective and enhancing his capacity to gather resources to create more perks.

How to know which perks to craft
You can craft a wide variety of Perks, and you should pick the ones that best fit your playing style. A few advantages are lowering the cooldown on Star-Lord blasters, using the Visor (R3) to scan foes while in battle, or using the Air Glide ability to briefly glide around targets while firing.

The following four perks should be your top priority right away because they will make the game's early stages much easier for you to progress through:

  • You can locate Perk Crafting Components using the Components Localizer.
  • After avoiding an attack at the last second, Perfect Dodge briefly slows time. After time slows and resumes normally, this perk helps plan swift counterattacks. 
  • Charged Shot helps to knock back opponents.
  • When Star-Lord uses his jet boots to fly around in the air and shoot enemies, Air Glide adds another level of defensive mobility.

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