First Class Trouble Dicas em PC

Última atualização: 3 de abril de 2022

Aqui estão as nossas Dicas para First Class Trouble sobre PC. Os itens mais confiáveis recebem o maior número de "polegares para cima" de nossos usuários e aparecem mais perto do topo!

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Door Symbols cheat sheet

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Understanding each symbol will take a while as you will need to speak to each resident in order to find out their meaning. The Image has an explanation of each symbol that will become handy along the journey, making it easier and faster.

Created by Ti2l.

Original source: https://steamcommunity.com/sharedfiles/filedetails/?id=2551913768

See what each shape means - Ti2l

Use a Mic

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First Class trouble has a built-in proximity voice chat for during gameplay, between the two Personoids, and an open voice chat during the meetings. This is a main component of the game. 

Using your in-game mic allows for communications to be made between the players. You can use the mic can discuss and figure out which players are actually Personoids, and which of them are Residents. 

Proximity Chat 

The proximity chat works in a way that allows players who are in the same area to talk to each other over the voice feature. The closer you are to the characters, the louder your voice will be to the other player’s audio. Both Residents and Personoids can utilise this chat.

Personoid Chat

The Personoid Chat allows for the Personoids to talk to each other at all stages. Nobody else can hear or intercept this chat. The Personoids can only communicate while they are still alive. 

Personoids should use this chat to plan out and plot with each other, working together to get rid of all the residents. 

Meetings

Meetings are times where all the Residents and Personoids are in a room together. This is a time when you can talk about the events that have taken and communicate whether you have found another player suspicious. Not having a mic in this situation leaves the player unable to defend himself, nor have the opportunity to speak about their own suspicions.

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