A List of Actions in one Alternate Storyline para Breakout 13: Fight em PC.



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A List of Actions in one Alternate Storyline

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Prologue: In the Name of Rehab: Changing Room Puzzle

Escape to find Mom is the main goal.

Remove the screws from the window bars in the changing room first. Once you've done that, you'll notice that the door is still locked. To find tools, look around the area by clicking on any magnifying glass icons to enlarge objects. You find a screwdriver on top of the locker by the door and a wrench on the toolbox and table.

Additional hints are on the table. A paper about students owing money to Officer Liu is in the locker to your left. The last hint is located in the trash. Use the wrench to unlock the screws by clicking on the window next to the door. Use the screwdriver to open the window and exit the room to follow your mother.

Chapter 1: Learn to be Grateful: Detention Room No. 4

Goal: Discover hints as to when the food truck departs.

You discovered a suspicious brick. Make a loud noise by tapping around the wall. Then you will find your friend in the other room by dragging the brick down.

Assist Nannan in looking out the window, searching the area, and then clicking each of the magnifying glasses. The writing on the wall is another hint. There is a hint under the bamboo mattress.

A wooden handle is found in the food tray. You'll get more hints from the words on the wall. There are scratches on the wall.

In the bathroom, you find an iron chain. Construct a tool you can use out of the items you found. Iron chain + wooden handle = wooden hook

Chapter 2 - A Way Out: Persuade Officer Liu

You must choose the following options in the following order to exit Detention Room No. 4:

“Bribe Officer Liu,” then "Prove by Writing a Pledge" by stating that officer Liu borrowed money from me. You flee the building once you are inside the food truck, then move on to the next chapter. 

Chapter 3 – Back to Reality: General Store – Computer Password

Find a way to communicate with the outside world as soon as you can.

Click the magnifying glass icon on the desk after taking a look around the room. Take the card inside the desk's drawer. Photos on the wall provide more clues about the shop owner, Principal Yang, and Officer Liu.

Find a martial arts belt by looking around. View the notes. Determine the date by combining the postcard and the group photo: July 3, 2010. Enter the following password: 100703. This is not enough to permanently escape, but it will spread the message.

Chapter 4 – Fresh Start: Searching for Secrets

In Nannan's dormitory room, find any items that are not permitted.

Take the sketch of Qi Miao and the one of her playing the cello on the bed underneath her blanket. Under the bed, in her shoes, is a phone. Learn more about the flowers in the vase by looking at the desk.

Another hint is the postcard she sends her father. Find a medicine bottle in your jacket by searching the closet. A sketch of you can be found in the drawer. Review your notes and assemble the postcard, the birthday sketch, and the drawing. It will reveal a hint. 

You must reduce Officer Liu's uncertainty. Continue questioning Nannan about the pill bottle.

Look around Hou Yi's Dorm

The goal is to look for restricted items in Hou Yi's dorm room.

Take a prohibited book out of the first drawer. There is a bottle of alcohol under the pillow. Examine Hou Yi's body. Look in his pocket, then down his sleeve. If you look at his foot, you'll see a payment note for Officer Liu. Choose to "give the payment note back" to reveal a secret. Provide the novel's report when questioned.

Look Outside

Search the hill and learn Xu Shanwa's secret—that was the goal.

Gather all the hints about where the dog was. Look at the desk; there is a poem. Click to see more detail: Dog hair, a buried sausage skin, and a bloated chest badge are the puppy's indicators of Xu Shanwa.

Chapter 5 – I Want to Go Home: The End

If you continue to threaten the members when questioning them, then one will give in and come clean. Principal Yang will be satisfied when you present evidence to him. Locate the diary, then select "Hand over" to Xu Shanwa. Complete the game as Principal Yang's good student by selecting "Confess the truth about that night." 

However, this is not a happy ending. Find a piece of evidence and present it to Principle Yang, then question the members more thoroughly.