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As you get experience, you’ll earn Knowledge Points that you can use to unlock new skills. You earn experience by completing quests, fighting monsters, and visiting new locations.
Skills are divided into three skill threes: Combat Proficiency, Vigor, and Mind.
In the mission “Through the Looking Glass,” you will come across a room full of mirrors, as well as a photo of a shifty-looking mirror-maker holding a skull. The mirror-maker’s name is Gaunter Randall. This is a reference to Gaunter O’Dimm from The Witcher 3.
(This is also a reference to the Stephen King character Randall Flagg, whose aliases include Walter O’Dim.)
One of the suspects listed while looking into the Orion Club is Z.H. Comstock, a reference to Zachary Hale Comstock from Bioshock Infinite.
There is a police officer named Lt. Phelps. This is a reference to L.A. Noire.
There is a pin-up poster in a locker with a description saying it reminds Reed of “old Snake’s shenanigans.” This is a reference to the Metal Gear Solid series.
The morgue mentions a Jack White who needs to be cremated immediately. Jack White is an alias used by the Joker in Batman: Arkham Asylum.
Several tombstones have humorous messages and references on them, including
and many others.
In the Crematorium, one of the urns says, “Come on, Dude. F**k it, man. Let’s go bowling.” This is a reference to The Big Lebowski, in which the same line is said.
There are three possible endings based on your choice at the end of the game:
End the cycle – when you reach the altar, watch the Retrocognition and do what Charles does, placing the seal and then walking to the ledge.
Restart the cycle – when you reach the altar, head left to find another Retrocognition and do what Charles does, placing the seal and then jumping to his death.
Leave the city – when you reach the altar, head right to find another Retrocognition and do what Charles does, placing the seal and then leaving the room.
Save ahead of your decision to see all three endings in a single playthrough.
There are numerous costumes for you to unlock and wear. Here’s how to get all of them.
Instead of buying weapons, you will get new weapons as you progress the story and complete quests.
Keep at least one first-aid kit with you whenever possible.
Pay attention to both your health and your sanity bar.
Avoid combat whenever you can, especially early in the game when you aren’t as prepared for battle.
Choices have story consequences, so save ahead of conversations in case you want to reload and make a different decision.
The game won’t necessarily tell you where to go, so read the descriptions of evidence carefully to decide your next move.
Pay attention to the hobo signs around the city. An H means you can go inside the building, a grid means there’s an item there, and the symbol with an M inside a diamond means it marks an infested area.
Avoid swimming whenever possible—the eels in the water will attack you.
Locations marked with a magnifying glass are important. Explore then and investigate them. You’ll be rewarded with experience for doing so, as well.
If you notice a distortion effect, use Mind’s Eye to see what is there.
Phone booths are used for fast travel. They aren’t marked on the map until you find them but you should look for a phone booth whenever you enter a new area. However, fast travel points you haven’t found yet will show up on your compass once you’re nearby.