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The option to change your perspective between your right should and left shoulder can help you in many situations.
Depending on the right or left shoulder perspective you use, when you peek around a corner, your players’ character model will be more or less visible. As an example hugging a left wall and peaking out of it from the right side with the perspective over your right shoulder too will ensure that only a small percentage of your body is showing around the corner.
Making constant use of the option to change perspective will save you in many scenarios. This is an extremely helpful tip.
When climbing up a ladder, when you press "x" you'll be launched very far backward. This can be handy to make a quick escape, or help you peak and shoot at an enemy that is at the top of the laddered area. By launching back you will be a much harder target to hit. At the same time, you'll still be able to aim well.
Like many multiplayer shooters, each map will usually have campers of some sort. You may also know where an enemy is though they are around a corner. This is where pre-firing comes in.
As you approach the area where the enemy most likely is, aim in the direction the enemy should be before you can see them. As you step out in their view, you need to take the shots prematurely. Pre-firing can be used the opposite way as well, taking shots at the moment you might expect an enemy to peek at you. The timing is difficult for this, though you will learn other players’ behaviors as you play.
Pre-firing is essential in a competitive game such as Mega Zombie and will become natural to the player as they play the game.
Crouching will make your player more accurate. As you spray down your machine gun towards an enemy, the bullets will become less accurate. When you crouch, the bullets will not be perfectly accurate, but much more accurate than then when standing.
This is a risk vs reward move to make, as while you are crouching, your character will move at a much slower pace and be a much easier target.
When you aim at top of an enemy’s head, all your teammates will see an indicator of where the enemy is. This is extremely helpful and is a sort of silent communication between you and your team.
The AK47 is a fantastic starting choice to use when you begin playing the game.
The Ak47 is a consistent gun, although there are many options unless you are planning on being a sniper.
The gun provides a medium-range of fire. The accuracy, portability, recoil, control, and reload speed are all way above average. The gun provides a 1 headshot kill, and at most 4 body shots. The magazine is large enough to spray down and the range may be slightly low, but it is comfortable enough.
The AK47 is a popular gun in most MMO's and Mega Zombie has picked up on this too! It might take more practice to master, but it is a perfectly balanced weapon.
You may notice some similarities in each map to a popular game called Player Unknown Battlegrounds.
Player Unknowns Battlegrounds, or PUBG, is a game that became popular in late 2016. The game took the world by storm and was the beginning of the battle royal era. PUBG soon after created a mobile version of the game which is now worth over $270 million.
Mega Zombie's gameplay and surroundings such as the Airports, Bunkers, or the Marketplaces, are extremely familiar to PUBG's famous Mirimar maps.
It is clear they have taken some pointers from the game even adding in a similar battle royal game mode - Last Man Standing