Dps Idle Cheats on PC

Last Updated: October 6, 2022
Dps Idle
  • First Released: Aug 21, 2021

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Using a Cheat Engine

Cheats

Unfortunately, DPS Idle doesn’t have a built-in cheat system, but we can work our way around this by downloading and using a trainer to the game. 

We suggest you read up on other engines or trainers that might work as well. In the cheat engine, choose the action you want to scan and add value to it, as you see below. 

  • inf crystal
  • inf gold
  • inf leaf
  • inf physics DPS
  • inf sphere
  • inf skulls
Watch this video to check out how to use the cheat engine to maximize your supplies.

Guilds

Guides

Guilds are there to help you build and gain experience and grow your hero. Every Guild has Multipliers for specific aspects of the game, such as DPS, gold, and Magic. If you use the loyalty feature, all guild multipliers will reset unless you have spent Crystals to make them permanent. 

A Useful Guide to the Chests

Guides

One of the most important aspects of the game is the chests. 

Throughout the game, you can unlock different chests. 

  • Chest 1 & 2- You need to add gold for it to give out fireflies. Chest one requires gold from deck 1, whereas chest 2 needs gold from deck 2.
  • Chest 3- You need to use 10 gold cards from deck 1. 
  • VIP Chest- needs 50 crystals to give out fireflies.

Each chest gives you different amounts of loot when used. 

Decks are also important. There are three decks in Dps Idle. You have access to decks one and two at the start of the game and unlock others as you progress.

Chest 1 

  • Deck 1 needs Gold to send out the butterflies
  • The duplicate cards will be turned into Leaves 
  • The most important cards are (alphabetized):
    • 2x Boletus Mushroom - Poison DPS (This card will only really become important after unlocking the 3rd deck.)
    • x2 Cockatoo - Bonus from Toads
    • Desert Warrior - Physical DPS
    • x4 Huner  - +Leaf drop
    • The Chieftain - Physical DPS
  • (Make golden from 3)

Chest 2 

  • Deck 2 needs Gold to send out the fireflies
  • The duplicate cards will be turned into Blue Spheres
  • The most important cards are (alphabetized):
    • Bandit Fish
    • Cingulata (%Physical DPS)
    • Ice Sword
    • Marsh Hut
    • Prepared 
    • Shark with Hands

Chest 3 

  • Requires gold from deck 3. 
  • Duplicate cards will be turned into skulls.
  • The most important cards are:
    • Crayfish Blood ( poison DPS )
    • Egg Carrier x2 ( %physical DPS )
    • Kroplin ( poison DPS )
    • Hollow x3 ( %physical DPS )
    • Sphere Collectors x2 ( Sphere drop )
    • Scaredy ( -%HP monsters )

VIP Chest

  • Uses deck 6.
  • Requires 50 crystals to produce fireflies.
  • If there are any duplicates, they will be turned into Orbs.
  • The most important cards are:
    • Vesuvius ( Poison DPS )
    • Hellhound ( percentage of gold per monster )
    • Hero Egg ( XP for heroes )
Check out this video for a great beginner guide:

Resources

Guides

In DPS idle, you have 5 types of resources. Each resource has a different use and value to it. The resources are:

  • Leaves
  • Spheres
  • Skulls
  • Gold
  • Crystals

Leaves are used to upgrade the Green Magic Spheres as well as to open bag 1. Spheres are used to turn all deck cards silver and open bag 2. Skulls can be used to open bag 3. Gold is quite valuable. With Gold, you can turn all cards in all decks golden as well as open chest 1-5 if you have enough. 

With Crystals, you can buy temporary or permanent upgrades. You can also purchase currencies or time warps. By permanent, we mean what you purchase shouldn’t result in any restarting penalties if or when you restart.

Cards

Guides

When you open a chest or unlock a new deck, you receive cards. Cards can be upgraded too. 

Silver cards- You use spheres to upgrade your standard cards to a silver card which increases the % of resources it gives you or its potency.

Gold Cards- Once all your cards in a deck are silver. You can then upgrade one card to a gold card. Once done, all cards will revert to normal again.

Ethereal Cards- When the whole deck is gold cards, you can upgrade one card to Ethereal. All gold cards also revert to normal once you upgrade.

Note: To transform cards, you will need a specific amount of Ethereal Potions. You can use Green Reagent from the 2nd location, boss. 

Restarting

Guides

To restart, you leave a guild and join another one. When you do this, you do lose certain items:

  • The Monsters locations you have defeated.
  • Common cards
  • Silver Cards
  • Card Enhancers from decks 1-3
  • Raw Materials gained
  • Loot
  • Potions
  • Guild Bonuses
  • Hero temporary Exp
  • Green Magic Sphere level

What you will keep:

  • Gold cards
  • Ethereal cards
  • Purple Magic Sphere level
  • Artifacts and their boosts

General Tips

Hints

The Tungus card in the 3rd deck does not affect the magic multiplier guild's growth, so the player doesn’t have to upgrade it. 

The player should try and save as much as possible throughout the game. Don’t spend recklessly, especially just before you leave the guild. Remember to use your Hero XP perks.

The player should make their system fit their needs. This can be done by counting how much the player needs of the leaves, spheres, and skulls per section in the game. This should help the player to optimize their time better.

This is done because

  • It helps the player know when it's time to leave the guild.
  • It helps the player to judge whether something is worth doing in the game.
  • It helps the player to track their progress and see what is needed between runs.
  • It helps the player to keep track of their class level. The player needs to grow as much as they can in the first section, and this will help them later on in the game.

Always start the game by opening the daily chest and building your resources, and then move on. Remember to save just after starting and just before you end off. 

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