Xbox One to use More GPU for Graphical Performance?

Last Updated: January 28, 2014

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Some criticism has been launched at the Xbox One’s graphical capabilities lately, but we may see an improvement soon.

Currently, 10% of the GPU is reserved for the Kinect attachment, even though many games make limited use of the Kinect, if they use it at all. A new rumor currently doing the rounds is that a patch is on the way which will reduce that limitation to 2%, which will be enough for Kinect to register voice commands. The 8% being freed is the amount reserved for the Kinect’s video functions.

Such a patch would not raise the Xbox One’s graphical performance to the level of the PS4, but it would allow games like Tomb Raider: Definitive Edition to play with a steady framerate, which would improve the gameplay experience for players.