June 20, 2014 by Samantha Lienhard - Leave a comment
We’ve talked a lot about Sunset Overdrive, but we’ve mainly focused on the weapons, colorful world (which was inspired by Jet Grind Radio), and all-around craziness. One thing we haven’t discussed in very much detail is the playable character. There’s a reason for that–you won’t be playing as the guy in the cover art or in the trailers. You’re the hero of Sunset Overdrive, and you can customize your character.
Several character screenshots have been released, and customization was also covered in SunsetTV. While Insomniac’s Brandon Winfrey discusses the wide variety of options available to you, the video displays a character dressed in rather familiar garb… not that we think Insomniac is taking a jab at a certain game, or anything, but Sunset Overdrive has female assassins.
This episode also covers some of the traps you can use in Sunset Overdrive, such as the fiery Pyro Geyser and the mysterious Pandora’s Trap. The traps all fit the themes we’ve seen from the game so far. Pandora’s Trap, for example, may assault your enemies with swearing gnomes.
And since this is Sunset Overdrive, not even the character respawns are dull and ordinary. Insomniac talked to Examiner about some of the games and other media the respawns reference. One is a reference to The Ring, another to Men in Black, another to Portal, and so on… It should be fun to see them all.
Sunset Overdrive looks like a lot of fun so far, and if it’s successful, the fun should continue for years to come. Insomniac already has ideas for sequels and spin-off games. Enjoy the final customization images, and share your impressions of this wild game.customization, gameplay, info, screenshots, sunset overdrive, video, xbox one
June 13, 2014 by Samantha Lienhard - Leave a comment
Sunset Overdrive is nothing if not crazy, and despite being arguably a game about the zombie apocalypse (that is, an Awesomepocalypse brought on by evil fizzy drinks), it brings a hefty dose of color and fun to the Xbox One. If you’ve seen anything about it, you’ve probably guessed it’s somewhat self-aware, and nothing makes that clearer than the bait-and-switch of its E3 trailer.
We didn’t come out of E3 with a lot of new information about Sunset Overdrive, but fans got to see plenty of its wacky style. SunsetTV even uploaded a special video that details the game’s presence at E3.
Yes, you’ll be killing lots of zombie-like enemies in Sunset Overdrive, but it’s lighthearted and focuses on fun. You’ll be able to play it with you friends, as it supports up to 8-player co-op. That will definitely ratchet up the insanity another notch.
(But if you don’t have 7 interested friends, don’t worry, it still should be pretty insane.)
If you’d like to see more colorful chaos to make up your mind about Sunset Overdrive, check out this video, courtesy of GameSpot, of the stage demo shown later on at E3.
Sunset Overdrive will be released on October 28. We’re not sure why October is such a popular month for game releases this year, but we hope you’ve either prioritized or set aside a lot of money. Is Sunset Overdrive on your list of games to get?Tags: demo, gameplay, sunset overdrive, trailer, video
June 6, 2014 by Samantha Lienhard - Leave a comment
Now there are two titles we didn’t expect to say in the same sentence. When we think about Sunset Overdrive, the wacky, cheerful shooter coming to the Xbox One, we don’t usually think about a horror classic like I Am Legend. But according to Creative Director Marcus Smith, I Am Legend is just one of the surprising sources of inspiration for Insomniac’s game.
I Am Legend and 28 Days Later both displayed hints of fun, even in desperate, apocalyptic situations. Since Insomniac was interested in an apocalyptic setting that wasn’t as grim as they usually are, those slight “fun” elements gave the developers the idea for a zany, optimistic end-of-the-world. It’s the “Awesomepocalypse,” as Community Manager Brandon Winfrey dubs it in this week’s episode of SunsetTV.
And that takes us to Sunset City.
The structure of Sunset City is just as crazy as the rest of the game it belongs to. You’ll bounce and wall-run your way up multiple levels of the city to get around. Don’t forget, traversal is a key part of Sunset Overdrive.
From the Q&A, we also learned that side quests will provide both story/character information and in-game bonuses like money or items.
Sunset Overdrive looks as crazy as ever, and Winfrey’s awkward comedy style is starting to grow on us. We can’t wait to see more from this game. What about you?Tags: info, sunset overdrive, video, xbox one
May 23, 2014 by Samantha Lienhard - Leave a comment
If you’ve been keeping up to date with news on Sunset Overdrive, you might remember that there’s a new weekly show dedicated to answering fan questions about the game and providing new information. Check out today’s episode of Sunset TV to learn about the Amp System.
You can use up to five amps at once. Four are equipped on your character, and the fifth is equipped on your weapon. You can put different amps on different weapons, but you can only use one weapon at a time. Some amps have aesthetic effects, while others affect gameplay. Examples shown in the video include a melee attack that sends out a small tornado, flames bursting out of your grind way to deal continual damage to the enemies, and a gunfire-triggered nuclear explosion.
To activate your amps, you’ll need to build up your Style Meter through “traversing, killing enemies, and especially killing enemies while traversing,” which Insomniac explained in more detail on the official blog. (The Style Meter also affects the music that plays, which is an interesting feature.)
Having a “Style Meter” in place of a traditional combo system is just one more way Sunset Overdrive is centered around crazy action and fun. What do you think? Ready to try out some Amps when the game releases for the Xbox One?Tags: gameplay, info, sunset overdrive, xbox one
May 15, 2014 by Samantha Lienhard - Leave a comment
We’ve gotten to learn a lot about Sunset Overdrive over the past week, and that’s given us a good feel for its wacky, lighthearted style, but you probably still have questions. Well, Insomniac is one of those companies that likes answering fan questions. Some developers use Twitter, some use blogs, and Insomniac is going to use Sunset TV.
Episodes of Sunset TV will come out weekly on Youtube, and each episode will give new information about the game. Check out the first episode to learn more about the city and how you’ll get around.
If you have questions you want to see answered, you can email them to [email protected]
What do you think?Tags: q&a, questions, sunset overdrive, sunset tv, xbox one
May 10, 2014 by Samantha Lienhard - Leave a comment
The information floodgates are definitely open when it comes to Sunset Overdrive. We still don’t know what the frame rate and resolution will be (despite many rumors which were refuted by Community and Marketing Lead James Stevenson), but many more details have been revealed, including the game’s interesting approach to DLC.
DLC, or “post-launch content” as Creative Director Marcus Smith calls it, will involve you. Instead of Insomniac just deciding what type of content to release, fans will vote on it to give their opinion of what they do and don’t want to see. With frequent updates thanks to the Xbox One, new ideas can be readily implemented.
That’s pretty cool, and if you have any thoughts on what you’ve seen of Sunset Overdrive so far, feel free to share them with Insomniac, because Stevenson says fan feedback is important as they tweak aspects of the game.
So, what else can we expect from Sunset Overdrive? A lot of weapons and a lot of references. Microsoft has gone so far as to say “If you’re fan of anything, you’ll find something to love about ‘Sunset Overdrive.'” And as for the weapons…
@onlysp_nick the arsenal of projectile weapons in the game is as large as the largest Ratchet arsenals
— Sunset Overdrive (@SunsetOverdrive) May 10, 2014
Keeping in mind that Sunset Overdrive operates on the principle that “fun trumps realism,” this could be quite an exciting ride.Tags: dlc, info, sunset overdrive, xbox one
May 8, 2014 by Samantha Lienhard - Leave a comment
It’s definitely Sunset Overdrive‘s turn in the spotlight. The official box art (pictured above) was revealed today. It was designed by the UK-based design studio ilovedust. The art really captures the tone of the game, but we’ve got even better news if you want to see more of Sunset Overdrive. A new trailer was also released today, and it shows off some of the gameplay.
Additionally, we learned that Sunset Overdrive is entirely controller-based. It won’t make use of the Xbox One’s Kinect. Your character is customizable, and the game promises all kinds of crazy, zany fun. Some fans have compared the gameplay to Infamous, but Insomniac’s James Stevenson responded by saying it is “very different than Infamous.”
If you’re interested, there will be a special Day One edition of the game that includes the Nothing but Hits gun (it shoots records), the It’s Me! Fizzie! costume, and the Hardcore Hammer.
Sunset Overdrive looks like it could be a lot of fun. What do you think?Tags: gameplay, sunset overdrive, trailer, xbox one
May 6, 2014 by Samantha Lienhard - Leave a comment
Right on the heels of the promise that there will be new information coming this week about Sunset Overdrive, Insomniac Games’s Xbox One exclusive, a new website has surfaced with more details about the game.
It isn’t exactly a Sunset Overdrive website, but rather a website for Overcharge Delirium XT, a drink found in Sunset Overdrive. Under the guise of advertising Overcharge Delirium XT, the site provides information about the characters in the game and teases appearances at E3, San Diego Comic Con, Gamescom, and PAX Prime (due to the fact that the mascot for the drink will be at the relevant cities on the dates of those events). Check it out!
Teasers like this are fun to see, especially when they contain information about the game. Let us know what you think, and share your thoughts about Sunset Overdrive. It won’t be much longer now before we get to see it at E3.Tags: info, sunset overdrive, website
May 3, 2014 by Samantha Lienhard - Leave a comment
We’ve heard almost nothing about Sunset Overdrive, the Xbox One exclusive shooter by Insomniac Games, since it was announced at E3 last year, but more details will be coming soon. According to Insomniac’s Associate Community Manager, Brandon Winfrey, new information will be revealed sometime next week.
So far, all we really know is that it’s open world, it’s a shooter, and it has both single-player and multiple components. In fact, thanks to the game’s official Twitter account, we know that the single-player campaign is completely separate from the multiplayer and can be played entirely offline. You can expect a strong story with it, too.
@deaconblade there's a huge single-player campaign and story
— Sunset Overdrive (@SunsetOverdrive) April 30, 2014
Microsoft’s Major Nelson also Tweeted that he was play testing Sunset Overdrive, so maybe we’ll even get to see some gameplay next week. All we can say for sure, though, is that Edge Magazine is set to reveal details on May 8.
Insomniac Games has a history of strong titles, so we’ll be interested in learning more about Sunset Overdrive. What are your hopes for the game?Tags: details, sunset overdrive, xbox one