The Order: 1886 Could Lead to a Series

April 15, 2014 by Samantha Lienhard - Leave a comment

The Order 1886

The Order: 1886 was one of the games that really jumped out at people at last year’s E3. With impressive graphics and an intriguing story hook, it became one of the most anticipated PS4 exclusives. Some people have expressed their concern that it will just be a generic third-person shooter, with nothing to distinguish it or make it a must-have game, but if the game is successful, we could see more from The Order IP in the future.

Ru Weerasuriya, the Creative Director at Ready At Dawn, mentioned in an interview that the IP was designed “to be much bigger than just one game.”

This makes sense, considering the amount of lore The Order has. It has an alternate history dealing with half-breeds, an ancient order of knights, and a drawn-out war during the time of the industrial revolution that leads to incredible advances in technology. There also is Black Water, a substance that extends people’s lives. Add in the fact that in each generation, the knights of the Order step into the shoes of the knights of the Round Table (hence the main character of The Order: 1886 being named Galahad), and you have a lot of potential for subsequent games.

According to Weerasuriya, The Order should “mesh folklore, history, technology and narrative into one coherent whole.” If it really does all that, it could be one of the defining games of the new generation, and being a cover-based shooter won’t stop it. We hope to see more about it at E3.

Do you think we’ll see sequels to The Order: 1886?

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Call of Duty Games: Yearly, Three Studio Rotation

February 7, 2014 by Staff - Leave a comment


Activision has a new strategy for development of new Call of Duty games. They still want the series to release a new title every year, but they also have decided that each new game should have about three years of development time, to make sure they are the best, most complete experiences they can be.

Therefore, they will have three studios working on developing Call of Duty games. Each will have its own game to develop, and their three-year cycles will be timed so that one is ready each year. Infinity Ward and Treyarch, the two major Call of Duty developers, have now been joined by Sledgehammer Games. The last game Sledgehammer worked on was Call of Duty: Modern Warfare 3, so they sound like a good choice.

A move like this might make some fans nervous, but the principle behind it is sound. One of the most common concerns we’ve heard about games with annual releases is that they’re rushed and diminish in quality as a result. Giving three years of development time to each game should minimize and improve the series as a whole.

Some players feel they should just stop producing yearly Call of Duty games, but with the success and popularity of that franchise, we aren’t surprised Activision is trying a different solution.

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