Gaikai in the US come 2014, Europe in 2015

December 1, 2013 by Staff - Leave a comment


The latest rumored dates for the Playstation 4 to receive Gaikai streaming support are 2014 for North America and 2015 for Europe, according to “inside sources“. Sony’s cloud streaming tech is supposed to enter beta testing early next year before being officially rolled out in the US later that year, with Europe to follow.

The game streaming service will in effect give the PS4 backwards compatibility support by streaming PS3 (and other) games from the cloud directly to your PS4. Microsoft is also considering a similar cloud service to enable backwards compatibility for the Xbox One.

Just how relevant backwards compatibility for the Playstation 4 will be in late 2014 we’re not exactly sure. It will certainly be a nice feature, but over time as more and more of us upgrade our current-gen systems to the next-gen PS4 (or Xbox One for that matter) the ability to play older generation games loses its appeal.

We also understand however that Sony plan to eventually use Gaikai to enable game playing on devices that are not even, strictly speaking, designed to play games. Given that with Gaikai all processing operations occur in the cloud, it’s not impossible to see this sort of technology arriving some time in the future.

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Microsoft working on backwards compatibility solution

September 27, 2013 by Staff - Leave a comment


We all know that Sony is implementing a form of backwards compatibility in the PS4 by way of its Gaikai service, which will basically let you stream PS3 games down to your PS4 and play them that way. To be clear there will be no hardware based backwards compatibility.

So what’s Microsoft going to do? Well it actually looks like they are planning on enabling a form of backwards compatibility with the Xbox One via the same method. As The Verge points out, Microsoft recently demonstrated Halo 4 streaming from “the cloud” to both a Windows desktop and a Windows mobile phone.

Given Sony has Gaikai (which it purchased, as opposed to developing its own streaming tech) there’s no real reason that Microsoft wouldn’t extend its own cloud game streaming functionality to the Xbox One some time after the console is launched in November this year.

Of course it probably won’t arrive until next year (or even later), but nice to know that Microsoft aren’t simply saying “No” to backwards compatibility and the Xbox One.

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Sony to launch PS3 game library for Gaikai in 2014

September 22, 2013 by Staff - Leave a comment


While the Playstation 4 is not natively backwards compatible, Sony has long said that you will be able to stream (and play) PS3 games on your PS4 using its Gaikai cloud-gaming service.

Well just last week at the Tokyo Game Show, Shuhei Yoshida announced that the first batch of streamable Playstation 3 games will soon be added to the service. Not only will the games be playable on PS4 though, but you’ll also be able to enjoy them on your Vita and Vita TV.

Yoshida-san said that a “decent number” of games will be playable via the service once it is up and running, and that the plan is to add more titles over time.

One caveat is that there’s still no concrete word on when the service will be available. All Sony have said so far is 2014 for the United States… and poor old Europe does not yet have an ETA.

Via: IGN

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Xbox One could be backwards compatible in the future

September 5, 2013 by Staff - Leave a comment


Backwards compatibility is a big deal for a lot of gamers. After all, who wants to upgrade to a new console and lose their entire games collection? Sure, they could sell the old system, but a lot of gamers still enjoy playing those games, no matter how old they are. By being forced to keep their old system if they want to keep playing (ie the Xbox 360 or the PS3) and also purchase the new system (Xbox One or PS4) if they want to join in the next-generation, people are effectively losing the opportunity to sell their console and make that next-gen-jump a little less expensive.

The Xbox One is not backwards compatible and the PS4 will not be either – at least at launch. Sony does have its Gaikai gaming streaming service in the works, which is sort of the same thing, but how that will function in reality is not yet known.

Back to the Xbox One though – Albert Penello recently did an interview with Gamespot and in it said that backwards compatibility is definitely a possibility in the future, thanks largely in part to the Azure cloud computing the Xbox One has access to. When asked whether Azure could enable Microsoft to stream games to the Xbox One (like Sony intends to do with Gaikai), Penello had the following to say:

Yeah, absolutely…

But there are so many things that the servers can do. Using our Azure cloud servers, sometimes it’s things like voice processing. It could be more complicated things like rendering full games like a Gaikai and delivering it to the box. We just have to figure out how, over time, how much does that cost to deliver, how good is the experience.

Nice to know that we could have that option, but just like the Gaikai service for the PS4, exactly how well it work in real-life situations is still a bit of an unknown though.

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