Forza Motorsport 5 Purchased by 1/3 of Xbox One Owners

February 20, 2014 by Staff - Leave a comment


Turn 10 Studios announced that 1 million players bought Forza Motorsport 5 for the Xbox One. That’s a good sales figure to start with, but it becomes even more impressive when you realize it occurred when Microsoft had sold about 3 million Xbox One consoles. One third of Xbox One owners purchased a copy of Forza Motorsport 5.

According to Turn 10, that’s a new record for a racing game.

If you have Forza Motorsport 5, you might be interested in the recent Smoking Tire DLC, which adds ten additional vehicles to the game.

It sounds like the game has proved quite popular, despite the mixed reviews it’s received from users. Let us know what you think about it, and what you hope to see in the series’ future.

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Xbox One Rumors: Titanfall Console, Halo 2 HD & More

January 30, 2014 by Staff - Leave a comment


Last night, a series of Xbox One rumors appeared on NeoGAF. Some of these rumors look more plausible than others, but we recommend keeping in mind that, until an official source confirms them, they are just that—rumors.

One of the biggest rumors is the existence of a Titanfall-themed Xbox One console bundle. The NeoGAF user posted images of the console, and industry sources told Kotaku that the bundle was real. On the other hand, Pete Dodd (aka FamousMortimer, a well-known video game industry leaker) says the bundle was real, but was cancelled due to cost issues. Dodd is not an official source, but in the past he has revealed rumors that turned out to be true.

The list of rumors also mentioned a white Xbox One model, plans for an Xbox One that will not use discs, and an upcoming update that will fix issues players have been having with the interface and party chat. These rumors were confirmed by Tom Warren from The Verge, who has a history of releasing accurate information about Microsoft.

Other rumors include the release of Halo 2: Anniversary on November 11, Sunset Overdrive and Quantum Break coming in the holiday season, Halo 5 and Fable Legends launching in 2015, Crackdown 3 releasing in 2016, a new Forza Horizon game, and a deal between Microsoft and Cloudgine, a cloud processing company.

The user who posted the rumors on NeoGAF does seem to have some sort of connection to Microsoft, with Kotaku reporting that Microsoft wants to take legal action against him and Pete Dodd suggesting the user is a former employee of Microsoft.

Although little details suggest there could be some truth to this information, we aren’t considering anything fact based on rumors alone.

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Xbox One DVR limited to 720p

August 6, 2013 by Staff - 2 Comments


Just the other day we talked about the Xbox Live Cloud, it’s 300,000 servers and how that’ll help increase the AI capabilities in Forza 5 by 600%. There’s much more than that to the cloud though – it also powers the DVR (digital video recorder) capabilities of the Xbox One.

We already know that your console will automatically record the last five minutes of your gameplay at all times, and that you can also save the last 30 seconds without stopping your gaming session (if you want to save the last 5 minutes you’ll need to pause the game).

Marc Whitten, chief architect for the Xbox One, has since confirmed to IGN that the DVR is limited to 720p at 30fps, meaning that you won’t be able to capture a game like Forza 5 in all it’s glory (1080p and 60fps).

I guess the limitation is justifiable given the extreme amounts of space that saved Xbox One gaming clips are expected to take up. Upping the maximum resolution and frame rate will only increase that load, and Microsoft is already offering what is essentially unlimited space for storage. They need to draw the line somewhere (at least for now)!

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Xbox One cloud improves Forza 5 AI 600%

August 1, 2013 by Staff - 1 Comment


The power of the cloud is already being utilized to great effect according to the developers of Forza Motorsport 5, Turn10. In fact, it’s apparently enabled them to boost the AI capabilities in Forza 5 by 600%!

Forza 5 creative director Dan Greenawalt recently told OXM that those 300,000 servers in the cloud Microsoft has been so eager to tell us about are pretty useful and has enabled them to make some pretty cool developments for Forza 5’s “Drivatar” feature (the name of the AI system).

Apparently Drivatar would normally consume 10-20% of the Xbox One’s computing power and by offloading those AI duties to the cloud, not only does it free up system resources for other things (like displaying pretty graphics) but it improves the AI markedly – by 600% of what the Xbox One could do on its own!

We can now make our AI instead of just being 20%, 10% of the box’s capability, we can make it 600% of the box’s capability… Put it in the cloud and free up that 10% or 20% to make the graphics better – on a box that’s already more powerful than we worked on before.

As a personal fan of the Forza series I can’t wait to see this in action.

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