Ghost of Tsushima Gameplay Details: Exploration, Choices, and More

April 14, 2020 by Samantha Lienhard - Leave a comment

The May 2020 issue of the Official PlayStation Magazine includes many exciting new gameplay details about the upcoming PlayStation 4 game Ghost of Tsushima.

Of particular interest is what the feature has to say about exploration. While Ghost of Tsushima is an open world game, there are no waypoints or quest markers to guide you. Instead, you’ll need to use your knowledge of the environments and landmarks in order to navigate.

This has raised some questions for fans about how quests will be handled in the game, given its open world design. Right now, the most likely scenario is that you’ll be told the location you need to reach and then use your own skills in order to find the correct place.

Another point of interest is that your choices will play an important role. Allies will change their opinion of you depending on your actions, and they could end up turning against you if they dislike how you handle situations.

One more noteworthy point is that time will pass as you explore. In what appears to be more than a standard day/night system, the game will tell you how many days have passed since the invasion began. It’s unclear if deadlines will come into play or if the passage of time will otherwise affect the story.

Many details are still unknown, but we only have a couple more months to wait. While there have been concerns about a potential Ghost of Tsushima delay, as other games have been delayed, the magazine still gives its release date as June 26.

The full preview can be found in the May 2020 issue of the Official PlayStation Magazine.

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