October 23, 2017 by Cheats.co Staff - 10 Comments
Destiny 2 launched to rave reviews, happy customers and near-complete domination of the video-games market. It broke a number of sales records and saw its active player-base hit over 3 million users. The launch was nothing short of massive and Bungie enjoyed great success with its Destiny sequel, but this inflated success appears to short lived.
The console population of Destiny 2 is dwindling, with the player rate drop off picking up speed rapidly and showing no signs of leveling out just yet. From its peak of 3.5 million active users, the game is currently down to 1.8 million — its audience nearly slashed in half over the course of just one month.
While the game is soon to be released on the PC, which will likely see user numbers climb (briefly at least) the dramatic drop in players does make us wonder what happened to the popularity of Bungie’s big 2017 title.
So why are so many people leaving Destiny 2 and not coming back?
You can dress a dog up with a fancy hat and coat but at the end of the day, it’s still the same damn dog. Bungie has done exactly this with Destiny 2. They’ve taken the basis of Destiny and produced something the same but different.
There is more story, but it is bare-bones and not too engaging, similar to Destiny. You also have the same classes — granted with a couple extra subclasses — the same PvP/PvE experiences and a nearly identical weapon and gear collection system.
While Destiny 2 does feel like an evolution of the franchise, in terms of quality and design, it is not enough to keep players interested, especially those who spent a lot of time on the first game. Some might even go as far to say that Destiny 2 feels more like an expansion than a new game in its own right.
The story in Destiny 2 is more diverse and lengthier than its predecessor, but it still only lasts a few hours.
When you’ve completed the story and hit max level, the game is about building up power through acquiring gear in Nightfalls, Strikes, events, Crucible and raids. But this doesn’t take all that long either.
Once you’ve started to climb to the higher tiers, and the dust has settled, players are left with relatively little to actually do. MMOs are often about the grind, reaching the lofty heights of endgame and taking on the hardest challenges available. However, Destiny 2’s endgame is also mostly a grind, and the options for grinding really aren’t that diverse.
Anyone who has played Destiny 2, even for a little bit, has done enough public events to make the thought of another thoroughly unappealing — and the Nightfalls and Strikes start to get pretty tiresome after a while, too.
There is the Crucible to sink your teeth into, but given the fact that the PvP community dropped from 3.5 million users to just 800,000 over the course of a month, it’s pretty obvious that nobody is that interested in it. Again, it is just more of the same. With only small, 4v4 teams, a very limited pool of maps and a handful of game modes, it gets very samey very quickly.
When you compare this to what was available in the original Destiny as well, it just doesn’t stack up. There isn’t enough content to keep players engaged and online. The point of an MMO is that it is engrossing, that it can easily take over your life if you let it because there is just so much to do. Destiny 2 lacks that level of content and detail and also lacks the mechanics and gameplay diversity to keep people coming back for random PvP carnage.
Destiny 2 launched too thin and after sinking enough game time in, most will find themselves bored and ready for to play something new.
Destiny 2 launched during a surprisingly strong season of gaming. Shortly after the game’s release, we saw titles such as South Park, Shadow of War and Fifa 18 hit the shelves. But things are only set to get worse for Destiny 2 in terms of competition.
With titles like Assassin’s Creed, Mario Odyssey, Forza 7, Evil Within, Gran Turismo and a host of other massive games coming in the latter quarter of 2017, there are only more reasons for players to leave Bungie behind.
These game releases really spell trouble for Destiny 2. Unable to keep hold of its audience now, with only a couple of major releases hitting the market since its launch, the upcoming slew of massive and exciting titles is going to hit the franchise hard.
Like all MMOs, Destiny 2 will have a die-hard player-base that keeps the title relevant and alive. However, Bungie will be wanting to retain as many users as possible and right now, it’s not in a good position to do so.
Before we call ‘time of death’ on Destiny 2 though, there are still two rays of hope for the Halo creators:
What is clear from the fan reaction to Destiny 2 is that the game is good and fun to play, but lacks enough content to keep them engaged, especially with so many new titles coming out to steal their attention. What Bungie has to do now is bring out diverse and creative expansions to keep people playing and give them more of what they love.
The clock is ticking for the developer. The longer they wait, and the more drop off their is, the harder it will be to bring people back to their game. The future of Destiny 2 is currently rocky, how it will fair in 2018 is anyone’s guess.
For more honest video-game articles and content on everything else in the world of entertainment, be sure to visit Two Honest Guys.
October 19, 2017 by Samantha Lienhard - Leave a comment
On October 17, EA announced the closure of Visceral Games, the developer behind games such as Dead Space, Battlefield Hardline, and Dante’s Inferno. This came as disappointing news to fans of Visceral’s titles… and also to Star Wars fans looking forward to the story-driven Star Wars game Visceral had in development.
We didn’t know a lot about Visceral’s Star Wars game, but what we did know was intriguing. It was a linear, story-driven action-adventure game set in between Revenge of the Sith and A New Hope. The creative director was Amy Hennig, most famous for her work on the Uncharted series, which led to much speculation that it would be an Uncharted-style game in the Star Wars universe.
Many fans theorized it might star Han Solo, while others viewed it as possibly the closest we’d get to the cancelled Star Wars 1313. Only a tiny amount of footage and concept art was ever shown, at E3 2016.
It was absent from E3 2017, with the official explanation being that this was Battlefront 2’s year.
With Visceral Games shut down, what will happen to their Star Wars game? In the official announcement, EA stated that the game will still be developed, but they are “making a significant change” to it.
Visceral’s project “was shaping up to be a story-based, linear adventure,” but with the change in developers, EA is “shifting the game to be a broader experience that allows for more variety and player agency.” They promise “a Star Wars adventure of greater depth and breadth.” EA Worldwide Studios and EA Vancouver will be working on it, and the new timeline is uncertain.
To fans looking forward to the game for exactly what EA described in its initial description, the news that it will now be broader and involve more player agency may not be a welcome one. At the very least, it will no longer be a linear game (or Star Wars Uncharted), and the wording makes it easy to imagine an open world or a “games as a service” model.
Whether it will still be heavily story-driven or not is unclear, and we don’t know if Amy Hennig will still be involved with the project. Either way, EA’s Star Wars game will certainly be different than what Visceral Games’ Star Wars game would have been.
How do you feel about the closure of Visceral Games and the planned changes to their Star Wars game? Were you looking forward to it before, and are you looking forward to it now? What do you think the final game will be like? Let us know in the comments.Tags: ea, pc, ps4, star wars, visceral games, xbox one
October 9, 2017 by Cheats.co Staff - Leave a comment
The number of games that are available to the public is bewildering!
On steam alone, there are 17,801 games accessible to download – that doesn’t include all the games that are exclusive for console.
What’s interesting is that the vast majority of these games on Steam are Indie Games.
Indie Studios typically produce shorter games with a small team of developers and a limited budget.
Seeing as they have less of a budget, the instalments in this genre are stereotyped to be bad quality games and therefore receive a bad reception.
While not every indie game is perfect, plenty of them offer more enjoyment and detail than some AAA games!
Who are we to tell you to play these games?!
Well, we’re an Indie Game Website with informative case-studies written by our Industry Experts and Gaming Fanatics.
We wanted to share all the reasons why you should give Indie Games a chance.
Today we are going to explore:
The first biggest reason for playing Indie Games is the cost per game.
A classic AAA game can cost +$49.99 with other games offering DLCs and extensions for even more money on top of the original price.
On the other hand, Indie Games average at the price of $8.72!
You could potentially by 5 great Indie Games for the price of 1 AAA game. That’s 5 different stories, hundreds of different characters and level designs all for you to explore.
Having the lower prices are particularly beneficial for those on a tight budget.
If you know you can’t stretch to a high-end game, make sure to check out some Indie Games first.
As discussed before, Indie Games makes up the majority of games downloadable on Steam.
Therefore, players have such a huge variety of games choose from.
These are downloads that cover every genre of games in their own unique style – you can never say that you have played all good Indie Games as the release of another great game is imminent.
To understand the variety available, let us look at some examples:
In one corner of the Indie Games category, we have Inside.
This game allows the user to follow the journey of a boy while everything in his environment is trying to force upon him a brutal and horrifying death.
Inside is gripping and makes the players want to see our protagonist to safety. Playdead, the developers of Inside, have received critical acclaim for their work.
In the other corner, we have RiME.
You explore the glories of a Mediterranean island and solve puzzles discovering the history behind our protagonist.
You can sit back and enjoy this game taking in the beautiful surroundings and pleasant sounds.
Inside and RiME couldn’t be more different yet they are both Indie Games!
Having such a variety of games on the market, you see a wider range of art styles explored in Indie Games.
Rather than trying to create the most realistic-looking characters possible, they create imaginative protagonists and worlds for us to explore.
Okay, I’m not an idiot; I know that there are plenty of creative, higher end games available but what’s exceptionally special about Indie Games is that there is a much wider choice of games with unique stories and art styles.
Take Knights and Bikes for example.
Made by a team of 2, they have discovered a group of characters so unique and original that a bespoke art and style like this is rarely achieved.
The combination of earthy colors and unique interpretations of people have opened up the opportunity to discover a creative and imaginative story that you don’t see in other games.
The developers of Indie Games, in general, are regularly allowed to spread their wings more when making their game as they have a smaller team to run their ideas by; they don’t have to check with external companies if they can go ahead with an idea.
Therefore, they can let their imagination run as wild as it wants!
As cheesy as this sounds, it’s true.
Indie Developers aren’t making these games just to please a publisher or any other bigger scale company – they do it as they have a massive passion for games.
And they specifically make games that they know their audience will want – not necessarily game they have to make.
They introduce us to games that they think have been missing for a while. They are filling the smaller gaps in the market.
This doesn’t mean that other Game Devs hate their jobs. Indie Devs are working specifically on a project they love.
By purchasing an Indie Game, you are supporting a small, self-organized team and helping them fund their next project.
Players are allowing passionate developers to pursue the thing they love doing by buying their game.
You’re giving students jobs by playing these games! It can be difficult for graduates to be immediately recruited by a bigger studio so they typically need to start smaller.
Finally, you are helping new Game Devs gain useful experience they need allowing them to move onto bigger things.
I know I’m making them sound like a Charity: “donate £1 to their game and you can feed an impoverished game developer for a day”.
Of course, that’s not the case.
The point I’m making is that the amount you spend on Indie Games is always being put to good use.
Personally, from my own gaming experiences, I have found many big titles to be quite repetitive.
You can spot similarities in stories, character design, and playing techniques.
Indie Games, however, have us test our gaming capabilities.
Controls are redefined, levels are flipped upside down, characters have new abilities.
And if they’re not designed to test our hand-eye coordination, then they are equipped with deep stories discussing real-life problems and complex characters.
For instance, Night In The Woods entraps its audience with a detailed story exploring the mysteries of a small town and its residences. Not only that, the game is visually stunning and all characters have been well thought out.
Having discovered how great these games are, it’s a shame that some people immediately perceive them to be low quality games given their budget, the small team working on them, and their price.
Without having experienced their awesomeness, players forgo playing Indie Games due to their negative stereotype.
Yet, these games come with the most surprises; never would you have believed you could be so immersed in something made by only a few talented people.
So forget what people tell you. If there’s a rad indie game you want to try, don’t listen to the pessimists in our community. Try the game out and make your own judgments.
While allowing us such a huge variety of games to play, they don’t leave massive dents in our wallets.
Indie games offer an immense amount of creativity and imagination for us to enjoy and introduce us to original art styles and interpretations of life.
They influence the future of game devs and have directed our industry to make and achieve greater things.
This post was a guest article from doubleupgaming, remember to check out more Indie Game news and case studies over at their site doubleupgaming.com
September 27, 2017 by Cheats.co Staff - Leave a comment
I must admit something, sometimes I do cheat in games.
Not in online games, but sometimes in offline games. And, I only do it when I have beaten the game before.
But, I started to think, what effect does cheating have on the gaming industry? Let’s look at cheating in video games, shall we? Before I give you my thoughts, I’d love you to write your own opinions on the content of the article in the comment section down below.
In my first matches on Halo online, I was dying left and right. People called me names but I honestly didn’t mind. After a few rounds, I became a somewhat valuable asset to the team. After a week or two, I learned a lot about how I play, what my strong suits are and what my weak points are.
I learned that my playstyle isn’t good enough to play online in most games. The only game I play online from time to time is Minecraft. The reason for that is that I’m more of a casual player than a competitive player.
Let me get one thing clear. If there is one thing about cheating I don’t support, it’s cheating in an online game. I remember quite well how I lost a Minecraft Hunger Games match due to a hacker. I saw him flying around and coming down on me. When I started to hit him, he seemed to not take any damage. But, he was able to kill me and win the game.
In the past, I have played on Halo servers where cheating was enabled. But, in a way, that isn’t cheating anymore in my eyes. Since, if everybody has the same game mechanics, even when they are acquired by using a cheat; it becomes fair.
Using a cheat tool like for example an aimbot online, I think you aren’t proving anything. I’m sorry but the “git gut” meme of Dark Souls applies here.
I was tempted once or twice to use a cheat tool to win a match in Halo. But, then I realized that I would annoy other players and ruin the game for all the players who play legit. Besides, if I’d lost with those cheats enabled; I would have been the laughing stock of the server.
Once, I quit a Minecraft server because I was tired of all the people hacking the game and abusing the hacked clients to cheat their way to have end game items in a matter of seconds.
Cheating in online games can have big consequences. Just think back at the apology videos of H1Z1 of the banned cheaters.
One thing that annoys me the most is when people use cheats to gift other people their creations in games like Minecraft. At no point, I personally think this is funny. It just makes people angry and possibly quit the game. The argument of “it’s just a prank”, isn’t a valid one in my eyes.
One of the best pranks pulled on me was changing all the ice cubes I farmed into water buckets because the sun that shines on the chest where I stored it at, melted all the ice. They buried the ice cubes in a chest, of course, two blocks under the chest with water buckets. I miss playing on the Minecraft server.
I should admit that I cheated online once. But, I had a legitimate reason for this. One time, me and a good friend were playing a round of Europa Universalis IV. Due to a connection drop, I picked the wrong decision and my heir and king died. Because we both didn’t want our country to become a subject of his, we decided that I’d cheat and give myself a king and hope that he created a new heir. Keep in mind, we were the two only people playing on that server and we both agreed that it was a good idea to cheat. So, in my opinion, if it’s to help somebody who had a major stroke of bad luck and everybody agrees, it’s fine.
But, I’m not going to ramble on about cheats in online play anymore. I don’t play online too often.
If you ask me if I have ever cheated in an offline game, I’d say yes.
So, why did I cheat?
I have a few reasons why I think cheating is okay in a single-player game or in an offline game.
When I’m stuck in a game for days and want to see the rest of the game, I think it’s fine to use a walkthrough. Would you consider using a walkthrough a cheat? Since I see no difference in friends sharing information on how to play/beat the game or reading about it online.
It’s a double-edged sword, to be honest since all secrets are revealed and such, but you don’t gain an unfair advantage. In my opinion, cheating is creating a scenario that gives the player an unfair advantage to beat the game. If you use a walkthrough, you just get helped to the finish line, but you still must perform the actions to be able to complete the walkthrough. It isn’t done for you.
Proper cheating is something like, giving permanent invincibility in a Mario game. Once a few years ago, I played together with my niece on New Super Mario Bros on the Wii. I enabled the invincibility cheat for her character but I never told her. She wasn’t too skilled in video games back then, but she learned the mechanics well. Nowadays, she plays the newest Mario games without that cheat and she enjoys them quite a lot. So, in those scenarios, I think using cheats is fine.
I also use cheats in games after I have beaten them. Just to get some more gameplay out of the game and something I like to do is try to break the game in various ways. In most cases, you can do that with cheating.
In addition to that, I have two save files in Europa Universalis IV. One where I play legit and one where I use cheats to do almost everything. The tricky thing about EU IV and cheating is, that when you don’t manage your country well enough, your country can split into two or more countries; and those new countries are as strong as you. So, that can give you other fun scenarios too.
Cheats can enhance the fun you have with a game. Sometimes, there are a few things hidden in a game that is only accessible by cheats. Caddicarus made an amazing video about his favorite cheats on the Sony PlayStation, check it out….
I think that cheating in an offline and single player game is perfectly fine. You might get less enjoyment out of the game because you used a cheat or two in the game, but sometimes it can have amazing results. You might find a secret or a bug in the game you didn’t know about.
For example, I learned a lot about how skyboxes work in Outlaws when I enabled the flying cheat. I only did this when I had beaten the game. I learned that the skybox isn’t that high up from the player.
So, if you don’t mind cheating in an offline game, what’s stopping you? Isn’t the experience you have with the game that counts in the end? Isn’t that the reason why most of us play games? To have a fun time or a fun hobby? I think cheating only becomes a problem when you try to do it online.
A Post by Guest Author – NekoJonez
Thank you, a lot, for reading this article. I hope you enjoyed me rambling about cheating in video games. My name is NekoJonez and I was invited to write this guest article for you guys. It was a very fun way of testing my writing skills. If you enjoy my writing and you want to read more, feel free to drop by on my blog: arpegi.wordpress.com. On my blog, I talk about my gaming journey. Each week, I write an article about the game(s) I have been playing or the opinions I have. I play retro, console, computer, Android … games so I’m sure there will be content that you will enjoy. In any case, thanks again for your read and until we meet again!
September 17, 2017 by Cheats.co Staff - Leave a comment
Drawing inspiration from the popular children’s game, a video game ‘Easter egg’ is a secret feature, hidden message or inside joke that is often placed within a video game. Unless you’re reading about them on this website, players must put in a high level of game time in order to discover the hidden message or unlockable secrets within the game. They are often discovered by serious gamers who devote enough time to fully exploring every aspect of their favorite title.
We’ve seen a lot of great Easter eggs over the years, but here are those Easter eggs we consider to be some of the absolute best. Sometimes Easter eggs are just to keep us on our toes, a friendly nod to fellow developers and something to make us smile. Other times, Easter eggs can add another layer to the story, frighten us, help us. Whatever it might be, Easter Eggs help video gamers feel connected to the developers and the game as a whole.
Released by Valve in 2007, this complex puzzle game received critical acclaim from gamers across board. Portal would go on to win game of the year in 2008.
The gameplay itself takes place within a science center. Gamers work to maneuver Chell, the main character throughout the levels using only a Portal Gun, a device that can be used in a number of unique ways for creating a connection between any two points.
As mysterious as the story of Portal is, the levels themselves held some secrets for players who showed enough persistence, patience, and courage. The puzzler boasted numerous secret dens. Certain areas could be discovered via crawlspaces and were eerily decorated. These secret areas were the hideout of a certain scientist from the story, Doug Rattman. Fans of Portal will recognize the “cake is a lie” line, these words came from Doug Rattman himself as what was left of his mind slowly became consumed by the insanity of Aperture Science.
These areas are loads of fun to discover and add a solid layer of depth to the Portal storyline.
Building off of a misguided rumor, Blizzard decided to appease fans in the second installment of the Diablo franchise, Diablo II. Initially, many gamers slaved away attempting to find a mysterious cow level, that only the most dedicated Diablo players would find.
Within Diablo II, there lies a secret Cows stage of gameplay. Known on the internet as “The Hell Cows“, or “Hell Bovines“, this level promises onslaught of cattle madness. Players will face waves of slow-moving, hard-hitting bovines. If you can get past how hilarious a herd of bipedal armed cows look, you’ll find this level makes for some especially good experience gaining. There’s plenty of cows to be slain, just don’t take Blizzard’s word for it. According to them, “there is no Cow level“.
Without going into specifics (you can find exact instructions online), players can access the secret Cow level by obtaining a certain item before the end of Diablo II, and then make sure to step into the right portal. This will launch you into the realm of the Hellish Bovines.
On Gant Bridge within San Andreas is a very Rockstar-esque Easter egg. Rockstar has a very interesting take on comedy within the Grand Theft Auto franchise, usually placing literal Easter eggs around the games. On top of the Gant Bridge in San Fiero is a message that reads, “There are no Easter Eggs up here. Go Away“. A bit of a jest from Rockstar on that one.
In Grand Theft Auto: 5, players can catch a glimpse of the mysterious cryptid, Bigfoot. A certain night mission allows players to scan the darkened woods with a sniper rifle. If they look closely enough, they will see Bigfoot! Or, at least, someone dressed up as Bigfoot. Rockstar hasn’t officially confirmed whether or not this is the actual Bigfoot. However, amongst the multitudes of Easter Eggs in the Grand Theft Auto franchises, this one is especially great.
Gamers familiar with the San Andreas franchise might notice this one. If you go down Grove St. in Grand Theft Auto: V, you’ll see some all too familiar characters ride by on bicycles. These guys look like Carl, Sweet and Big Smoke from San Andreas infamy.
But wait, there’s more, if you go into Franklin’s second home, you’ll find a novel titled “Red Dead”. The author? None other than J. Marston.
Rockstar has been creating amazing video games for years now, and the Grand Theft Auto franchise is no exception. There are far too many Easter Eggs within the series to fully list them here, however if you’re unfamiliar with Grand Theft Auto and love Easter Eggs, or are just looking for some added replay value, Grand Theft Auto: 5 is a gaming masterpiece.
What’s Pokémon without a little glitch now and again? Some of the first Pokémon games featured a glitched Pokémon known simply as MissingNo. MissingNo was actually an error handler developed by Game Freak for identifying when the game tries to fetch data that doesn’t technically exist. Somehow, it still snuck through the cracks and into the finalized version of the games.
Available in Pokémon Red or Blue for the Gameboy, MissingNo was first spotted by players in the Safari Zone, an area marketed for the exploring and capturing of the more exotic Pokémon types. With a few well-placed steps, players can maneuver into the right area to find the fabled blur of a Pokémon.
If players could effectively track and catch a MissingNo, they would be blessed with infinite items, sort of. Any item placed within the player’s sixth item slot would suddenly have an infinite quantity. With this glitch, a player could easily catch every Pokémon by having no limit on Master Balls, or level up all of their Pokémon with unlimited rare candies.
There’s plenty more where this came from! Be sure to check out the amazing content at http://www.
January 14, 2017 by Samantha Lienhard - Leave a comment
Lunafreya Nox Fleuret, or Luna, is the princess of Tenebrae, a kingdom taken over by the Niflheim Empire years prior to the start of the game.
She is also the youngest Oracle in history. Final Fantasy XV’s Oracles are people with the power to speak with the gods and cleanse the world. According to legend, the Astral Bahamut chose the first Oracle and gave her his trident. Ever since then, the power of the Oracle has been passed down from generation to generation.
The Oracle’s goal is to stop the Starscourge, a plague that lengthens the nights and allows demons to appear. The Oracle keeps the Starscourge at bay until the True King, from the line of Lucis, can stop it forever.
Luna and Noctis were childhood friends, and although they were separated before the events of the game and haven’t seen each other in years, they still share a strong connection and communicate with each other through written messages.
Luna generally appears calm and composed, even when in dangerous circumstances. She is fully devoted to her duty as Oracle, and in Kingsglaive, she says that she does not fear death. Rather, she fears “doing nothing and losing everything.” This can be seen even in Luna’s childhood, when she gives up her chance to escape from the Empire to help Regis and Noctis get away.
She shows great compassion when interacting with people, as well as forgiveness. In contrast to her brother, Ravus Nox Fleuret, she doesn’t hold anything against Regis for what happened in Tenebrae. She also continues to love Ravus after he allies himself with the Empire, and does her best to make Ravus see why she has placed her faith in Noctis.
In Kingsglaive, Luna shows little faith in magic and prefers not to rely on it. However, in Final Fantasy XV, Luna uses magic herself. The reason for this inconsistency is unclear, although it may be that she views her god-given powers as an Oracle as something quite different from the power Nyx and the other members of the Kingsglaive use. Likewise, she does not use magic in Kingsglaive, but she doesn’t have the Oracle’s trident, which might be necessary in order for her to use her powers.
Although Luna is almost always depicted as focused on her duty, she doesn’t lack other emotions. Although the game’s circumstances prevent us from ever seeing a carefree Lunafreya, a child in Tenebrae tells Noctis about how happy Luna was when she saw her wedding dress. This, among other signs, points to Luna genuinely loving Noctis.
What makes Luna such a divisive character, though, is her role in the game. The story begins with Noctis traveling to marry Luna in a political union, accompanied by his friends.
Short flashbacks to their childhood show us the two of them together, and we also see Luna healing someone and reassuring the people. She also sends messages to Noctis with her dog, Umbra, in the form of a journal.
When Noctis and the others finally reach Altissia, where Luna is, she gives a speech and prepares to summon the Astral Leviathan. However, aside from this critical scene, her importance to the overall premise of the Starscourge, and her passing on the Ring of the Lucii to Noctis, Luna plays only a small role in the game.
She is important to the story, but only has a few moments in it. Many fans dislike this, as Luna is considered one of the main characters. Her on-screen interactions with Noctis are also few enough that some players were unable to get a genuine sense of their bond.
Of course, some criticisms stem from the differences between her and the heroine of Final Fantasy Versus XIII, Stella Nox Fleuret. Stella was planned to be a very different sort of character from Luna, an assertive young woman forced into combat against Noctis despite their friendship.
During the transition from Final Fantasy Versus XIII to Final Fantasy XV, the story underwent changes that the team felt no longer had a place for Stella. As such, she was removed from the game, and Lunafreya Nox Fleuret was created instead.
Square Enix has plans to make additional characters playable through Final Fantasy XV updates and DLC. While no solid plans are in place to let you play as Luna, they have said they will consider it for future DLC since the demand is fairly strong.
Interested in learning more about Luna? Here are a few pieces of Final Fantasy XV trivia to share.
What are your thoughts on Lunafreya Nox Fleuret, or Luna, and her role in Final Fantasy XV?Tags: final fantasy xv, ps4, xbox one
December 21, 2016 by Samantha Lienhard - Leave a comment
The game 10 Billion Wives for iOS and Android has a simple objective, which you might guess from its title: marry as many wives as possible.
Don’t be mistaken, though. This isn’t a dating sim or galge. Instead, it’s a clicker-style game. In 10 Billion Wives, you earn Love by tapping the screen. Your wives provide a certain amount of LPS (Love Per Second), and you also have an LPT rate (Love Per Tap).
These rates increase with upgrades and when your wives level up, and you can use love to unlock more wives. They range from the Apron Wife to the Tsundere Wife to the Soldier Wife… there’s a Zombie Wife… Angel Wife… you get the picture.
If you’re playing 10 Billion Wives, here are a few tips and tricks you help you along.
Let’s start with some basic gameplay tips.
The game doesn’t notify you when you earn an achievement. However, you want to be aware of your achievements, because they help you out! Go the game’s achievement menu manually and check your achievements. If you’ve earned one, tap it. This will give you a 20% boost to your LPT rate.
You’ll get another, special bonus when you unlock all the achievements, so be sure to check back often.
Upgrades are the key to success. Although the price of upgrading each wife increases as her level gets higher, higher levels mean you’ll earn more LPS.
At levels 20, 100, and 120, you can also purchase upgrade items for your wives.
While not everyone wants to make use of in-app purchases and it’s entirely possible to play 10 Billion Wives without any microtransactions, the Wifeplus in-app purchase grants you permanent multiplier boosts.
Like any clicker game, 10 Billion Wives doesn’t require a lot of constant attention. This means that you can easily find some time to play as you do other things. The game will also continue to build up Love even when you aren’t tapping, so just remember to tap every now and then.
Here’s a trick for 10 Billion Wives you might not think of right away. Since the LPS rate slows down (and eventually stops after several hours) when the app is closed, you might consider turning off your mobile device’s ability to go idle when not in use. If the game remains open, you’ll continue to build up a higher rate of love.
There are currently no known cheats for 10 Billion Wives. If you know of any, let us know.
Additionally, while many players seem interested in learning what the 10 Billion Wives “privilege ID” is, we have not been able to find any information. It appears as though it is something used by the game’s developers, although let us know if you find out any details that we missed.
These are our tips and tricks for 10 Billion Wives on iOS and Android. We hope this brings you a little closer to your goal of unlocking any wife. Know any tips we missed? Let us know in the comments.
And one more thing…
Marrying a bunch of wives not quite your thing? Interested in the other side of things? Don’t worry, there’s a clicker game for you, too. The developer has a second game called 10 Billion Husbands.
All of our 10 Billion Wives tips and tricks should apply equally well to 10 Billion Husbands.
December 17, 2016 by Samantha Lienhard - Leave a comment
The game Lifeline for iOS and Android (Big Fish Games) puts you in contact with Taylor, an astronaut stranded on an alien moon. With Taylor’s survival in your hands, you must communicate and provide the correct answers to help him survive.
(Note: Taylor’s gender is ambiguous, but we’ve decided to refer to the character as a he.)
One of the most common questions in Lifeline comes about when Taylor has to decide whether to sleep in the cold or by the reactor. The reactor is radioactive, and he’ll get 150 rads if he sleeps by it. This leads to many players worry about one simple thing: will 150 rads kill you?
The short answer is no. Taylor will freeze to death if you pick the other option, so you need to let him sleep by the reactor.
In real life, however, the answer is a bit more complicated. Even there, 150 rads should not be enough radiation to kill someone, at least not immediately. However, the person would likely begin to suffer side effects, such as nausea. Some people exposed to this amount of radiation would die later on, while others would recover.
Keep in mind, even though it’s not necessarily lethal, 150 rads is well above the threshold generally considered safe for humans.
Duration also plays an important role. 150 rads overnight for one night might not kill you, but if you continued to be exposed to 150 rads night after night, then you’d be in serious danger.
Finally, there’s one more thing you need to take into account. What kind of radiation is it? While it’s tempting (especially in the context of video games and other works of fiction) to toss “radiation” out there as a single concept that covers all possibilities, not all radiation is equal.
For example, alpha radiation is not an external threat. It must actually get inside your body for you to suffer ill effects. Beta radiation is more dangerous, and gamma radiation is worse still: difficult to protect yourself against and capable of causing widespread damage to your body.
Of course, Lifeline is just a game, and all of these things don’t need to be taken into account as they would in real life. So, to recap…
In Lifeline, 150 rads overnight will not kill you. Let Taylor sleep by the reactor.
In real life, it’s more complicated and dangerous, and you should steer clear of radioactive materials.
December 13, 2016 by Samantha Lienhard - Leave a comment
Since its release in May, Overwatch has taken the gaming world by storm. Not only do people love playing Overwatch, but it’s also given rise to some great memes. While many more Overwatch memes can be found, here are some of our favorites.
Note: we do not own any of these memes. We simply gathered them from around the Internet.
Due to the similarities between Overwatch and Team Fortress 2, there are numerous memes about how Overwatch is just Blizzard’s version of the other game. So, what is the main distinguishing factor between Overwatch and Team Fortress 2?
Apparently it’s the waifus.
In reference to the two teams waiting for a match of Overwatch to begin, one of the most common Overwatch memes is to pair the “Attack commences in 30 seconds” line with an image of characters staring at one another through a window or door. The version pictured above is an especially popular one.
Good team composition can be hard to come by in Overwatch, since sometimes you have far too many team members who want to play the same character.
Bastion has led to an incredible number of memes, ever since the Overwatch beta. As a robot able to transform into a turret, this character can be devastating. As a result, Bastion players frequently get “play of the game” at the end of a round.
Bastion memes are numerous, whether they’re about the character being overpowered, players who main Bastion being evil, or just how often he defeats his opponents.
During the Halloween co-op event called Junkenstein’s Revenge, it became popular for players to try to photobomb bosses. Boss characters are introduced with a dramatic camera shot that slowly swing out in front of them as they pose. If you place your character in just the right spot, you can appear in the boss’s introduction shot.
When Mercy uses her ultimate to revive her fallen team members, she says “Heroes never die.” This has led to a wide variety of “heroes never die” memes. They range from the frustration (or horror) when it’s an enemy Mercy who does it, to the glory of being revived.
Note: when the opposing team’s Mercy uses her ultimate, she says her line in German.
Meanwhile, McCree activates his ultimate (which lets him one-shot anyone in his sight), he shouts, “It’s high noon!” This became a popular meme quite quickly, with images that range from McCree’s satisfaction when high noon arrives, to enemies fleeing, to commentary on the unusual frequency of “high noon.”
These memes became so popular, Blizzard added a new line. When McCree’s ultimate is ready to use, he says, “You know what time it is.”
How did Soldier 76 become known throughout the fandom as an overprotective father figure toward the rest of the team? That’s hard to say, but not only is it a popular Overwatch meme, but Blizzard seems to enjoy it as well. In a new line added to the game, Tracer refers to Soldier 76 as “dad.”
There also was a special Soldier 76 event during Father’s Day, but that was entirely a coincidence. Probably.
Since Reaper’s name is a word, he’s found himself in many reaper-related memes, from the Grim Reaper to the Reapers from Mass Effect. The Mass Effect Overwatch memes allow for even more variety, such as jokes about Reaper’s involvement with the Reapers or parodies of the infamous “Ah yes, ‘Reapers,'” line from Mass Effect.
For Hanzo’s ultimate, he shouts, “Ryuu ga waga teki wo kurau.” The line itself has become popular and is used in many memes, but one of the most bizarrely popular ones is Hanzo’s version of the standard “Roses are red” poem:
Roses are red
Violets are blue
RYUU GA WAGA TEKI WO KURAU!
These are only a handful of the many memes that have come out of Overwatch. Do you have a favorite Overwatch meme we haven’t posted? Share it with us in the comments!Tags: overwatch, pc, ps4, xbox one
December 5, 2016 by Samantha Lienhard - Leave a comment
If you’ve been playing Titanfall 2, you might have encountered a glitch where you can’t enter multiplayer because the game becomes stuck on the “data center: searching” screen. Alternately, it may get stuck during the “contacting Respawn servers” message.
Regardless of which spot the game gets stuck at, this glitch will prevent you from playing until you fix it. So, what causes the Titanfall 2 “data center searching” glitch? It appears to be a simple problem: if you have multiple network adapters enabled, the game can’t access the list of data centers. Fortunately, this means it has a simple solution for many people.
You need to disable whichever network adapter you aren’t using. If you’re playing Titanfall 2 with a wi-fi connection, disable its Ethernet connection. If you’re playing with an Ethernet connection, disable the wi-fi connection.
On the PC, you can do this by going to your Control Panel, selecting “Network and Connections,” and then choosing “Network Connections.” All adapters should be displayed. If you right-click the one you aren’t using, you should be able to disable it.
However, while this is the most common solution, it doesn’t seem to work for everyone. If it doesn’t solve the problem or you only have one network adapter, here are a few things you can try:
Unfortunately, none of these are guaranteed workarounds. Respawn said they are looking into the problem. With any luck, an official fix will be released soon.