Challenges and Objectives Guide - XP, Levels, Perks and Abilities for Evolve on Xbox One (X1)



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Challenges and Objectives Guide - XP, Levels, Perks and Abilities

Guides

Finish challenges and meet objectives to earn XP, which will let you level up, gain perks, and improve items/abilities.

Abe:

Custom Shotgun - For the first tier, you must deliver 14,000 points of damage. For the second tier, you must deliver 29,000 points of damage. For the third tier, you must deliver 12,000 points of headshot damage.

Stasis Grenades - For the first tier, you must slow down the monster 130 times. For the second tier, you must slow down the monster for 800 seconds. For the third tier, you must slow the monster 160 times for at least 3 seconds each time.

Tracking Dart Pistol - For the first tier, you must dart the monster 15 times. For the second tier, you must dart the monster for 3,000 seconds. For the third tier, you must dart the monster 60 times from 30 meters away.

Rewards - Badge Foreground, Abe Elite Skin

Bucket:

Guided Missile Launcher - For the first tier, you must deliver 9,000 points of damage. For the second tier, you must deliver 25,000 points of damage. For the third tier, you must have inflicted 390 direct hits.

Sentry Guns - For the first tier, you must deliver 15,000 points of damage. For the second tier, you must deliver 20,000 points of damage. For the third tier, you must get 3 or more sentry guns firing simultaneously 30 times.

UAV - For the first tier, you must go 3,000 meters while playing Hunt or Rescue. For the second tier, you must reveal a monster 30 times. For the third tier, you must reveal a Stage 1 monster 25 times while playing Hunt or Rescue.

Rewards - Cabot, Badge Foreground, Bucket Elite Skin

Cabot:

Rail Cannon - For the first tier, you must deliver 12,000 points of damage. For the second tier, you must deliver 34,000 points of damage. For the third tier, you must deliver 26,000 points of headshot damage.

Damage Amplifier - For the first tier, you must amplify 9,000 damage. For the second tier, you must amplify 24,000 damage. For the third tier, you must amplify 54 damage in one use, 250 times.

Dust Tagging - For the first tier, you must reveal 70 creatures. For the second tier, you must reveal a monster 60 times. For the third tier, you must reveal a Stage 1 monster 25 times.

Rewards - Badge Foreground, Cabot Elite Skin

Caira:

Napalm Grenade Launcher - For the first tier, you must deliver 3,300 points of damage. For the second tier, you must deliver 4,000 points of damage. For the third tier, you must have inflicted 170 direct hits.

Healing Grenade Launcher - For the first tier, you must heal 32,000 points of damage. For the second tier, you must revive 15 of your teammates. For the third tier, you must heal more than one teammate 900 times.

Acceleration Field - For the first tier, you must use the Acceleration Field to go 2,200 meters. For the second tier, you your teammates a boost 74 times. For the third tier, you must go 50 meters with one of your teammates 100 times in one match.

Rewards - Badge Foreground, Caira Elite Skin

Griffin:

Gauss SMG - For the first tier, you must deliver 10,000 points of damage. For the second tier, you must deliver 14,000 points of damage. For the third tier, you must deliver 8,000 points of headshot damage.

Harpoon Gun - For the first tier, you must trap a monster 14 times, for at least one second each time. For the second tier, you must hold a monster for 115 seconds. For the third tier, you must harpoon a monster while it's in mid-air 80 times.

Sound Spikes - For the first tier, you must place 15 spikes 50 or more meters away from one another. For the second tier, you must reveal a monster 120 times. For the third tier, you must reveal a Stage 1 monster 20 times while playing Hunt mode.

Rewards - Abe, Badge Foreground, Griffin Elite Skin

Hank:

Laser Cutter - For the first tier, you must deliver 6,000 points of damage. For the second tier, you must deliver 20,000 points of damage. For the third tier, you must deliver 5,000 points of headshot damage.

Shield Projector - For the first tier, you must shield your teammates 20 times. For the second tier, you must shield your teammates from 35,000 points of damage. For the third tier, you must prevent the incapacitation of 30 teammates.

Orbital Barrage - For the first tier, you must deliver 6,600 points of damage. For the second tier, you must deliver 24,000 points of damage. For the third tier, you deliver damage to the monster from over 50 meters away, 30 times.

Rewards - Bucket, Badge Foreground, Hank Elite Skin

Hyde:

Flamethrower - For the first tier, you must deliver 20,000 points of damage. For the second tier, you must deliver 50,000 points of damage. For the third tier, you must deliver 50,000 points of residual burn damage.

Minigun - For the first tier, you must deliver 4,500 points of damage. For the second tier, you must deliver 15,000 points of damage. For the third tier, you must deliver 3,000 points of headshot damage.

Toxic Grenades - For the first tier, you must deliver 11,000 points of damage. For the second tier, you must deliver 32,000 points of damage. For the third tier, you must deliver 100 points of damage with one Toxic Grenade.

Rewards - Parnell, Badge Foreground, Hyde Elite Skin

Lazarus:

Silenced Sniper Rifle - For the first tier, you must place 200 targets on a monster. For the second tier, your teammates must deliver 270 points of damage by hitting targets you've placed on the monster. For the third tier, you must have placed 150 headshot targets on a monster.

Lazarus Device - For the first tier, you must use the device 4 times. For the second tier, you must use the device on your teammates 28 times. For the third tier, you must use the device on 3 of your teammates 25 times.

Personal Cloak - For the first tier, you must cloak revive 7 creatures with the device. For the second tier, you must cloak revive 22 of your teammates using the device. For the third tier, you must cloak revive 3of your teammates at least 25 times in one match.

Rewards - Caira, Badge Foreground, Lazarus Elite Skin

Maggie:

Machine Pistol - For the first tier, you must deliver 8,000 points of damage. For the second tier, you must deliver 21,000 points of damage. For the third tier, you must deliver 12,000 points of headshot damage.

Harpoon Traps - For the first tier, you must harpoon a monster 40 times. For the second tier, you must harpoon a monster 8 times across 14 matches. For the third tier, you must use two traps to catch a monster 50 times.

Pet Trapjaw - For the first tier, you must follow Daisy 2,600 meters. For the second tier, you must revive 10 of your teammates with Daisy. For the third tier, you must revive 2 of your teammates 30 times in one match.

Rewards - Griffin, Badge Foreground, Maggie Elite Skin

Markov:

Lightning Gun - For the first tier, you must deliver 24,000 points of damage. For the second tier, you must deliver 84,000 points of damage. For the third tier, you must deliver 23,000 chained points of damage.

Assault Rifle - For the first tier, you must deliver 4,000 points of damage. For the second tier, you must deliver 18,000 points of damage. For the third tier, you must deliver 10,000 points of headshot damage.

Arc Mines - For the first tier, you must deliver 8,000 points of damage. For the second tier, you must deliver 50,000 points of damage. For the third tier, you must use 2 Arc Mines to damage the monster 60 times without taking any damage yourself.

Rewards - Hyde, Badge Foreground, Markov Elite Skin

Parnell:

Combat Shotgun - For the first tier, you must deliver 19,000 points of damage. For the second tier, you must deliver 75,000 points of damage. For the third tier, you must deliver 31,000 points of headshot damage.

Multifire Rocket Launcher - For the first tier, you must deliver 32,000 points of damage. For the second tier, you must deliver 64,000 points of damage. For the third tier, you must have inflicted 900 direct hits.

Super Soldier - For the first tier, you must deliver 17,000 points of damage. For the second tier, you must deliver 58,000 points of damage. For the third tier, you must deliver 20,000 points of headshot damage.

Rewards - Badge Foreground, Parnell Elite Skin

Val:

Armor-Piercing Sniper Rifle - For the first tier, you must place 12 enemies on a monster. For the second tier, your teammates must deliver 12,000 points of bonus damage. For the third tier, you must place 30 headshot enemies on a monster.

MedGun - For the first tier, you must heal 16,000 points of damage. For the second tier, you must revive 12 of your teammates with the MedGun. For the third tier, you must heal 40 of your teammates to prevent their incapacitation.

Tranquilizer Gun - For the first tier, you must tranquilize the monster 14 different times. For the second tier, you must tranquilize the monster for 400 seconds. For the third tier, you must tranquilize the monster from 100-meters or 60 times.

Rewards - Lazarus, Badge Foreground, Val Elite Skin

Goliath:

Rock Throw - For the first stage, you must deliver 12,000 points of damage. For the second stage, you deliver damage to multiple enemies 35 times. For the third stage, you must hit hunters that are in mid-air 150 times.

Leap Smash - For the first stage, you must deliver 12,000 points of damage. For the second stage, you must deliver damage to multiple enemies 50 times. For the third stage, you must hit hunters 50 times while you're 20 meters away.

Fire Breath - For the first stage, you must deliver 12,000 points of damage. For the second stage, you must deliver damage to damage multiple enemies 175 times. For the third stage, you must hit hunters that are in mid-air and deliver 80,000 points of damage.

Charge - For the first stage, you must deliver 8,000 points of damage. For the second stage, you must deliver damage to multiple enemies 50 times. For the third stage, you must hit more than one hunter 100 times.

Rewards - Kraken, Badge Foreground, Goliath Elite Skin

Kraken:

Lightning Strike - For the first stage, you must deliver 20,000 points of damage. For the second stage, you must deliver damage to multiple enemies 50 times. For the third stage, you must deliver damage to multiple hunters 80 times.

Banshee Mines - For the first stage, you must deliver 27,000 points of damage. For the second stage, you must deliver 80,000 points of damage to hunters. For the third stage, you must deliver damage to multiple hunters 60 times.

Aftershock - For the first stage, you must deliver 15,000 points of damage. For the second stage, you must deliver damage to multiple enemies 40 times. For the third stage, you must deliver damage to multiple hunters 60 times.

Vortex - For the first stage, you must deliver 30,000 points of damage. For the second stage, you must deliver damage to multiple enemies 80 times. For the third stage, you must knock back 360 hunters while they're in mid-air.

Rewards - Wraith, Badge Foreground, Kraken Elite Skin

Wraith:

Wrap Blast - For the first stage, you must deliver 30,000 points of damage. For the second stage, you must deliver damage to multiple enemies 90 times. For the third tier, you must deliver damage to multiple hunters 15 times.

Abduction - For the first stage, you must abduct 35 enemies. For the second stage, you must abduct 45 hunters that are in mid-air. For the third tier, you must abduct hunters from the same team 225 times.

Decoy - For the first stage, you must use Decoy to deliver 12,500 points of damage. For the second stage, you must use Decoy to deliver 32,000 points of damage to hunters. For the third tier, you must use stealth pounce 30 times while you are invisible.

Supernova - For the first stage, you must use Supernova to deliver 34,500 points of damage. For the second stage, you must use Supernova to deliver 125,000 points of damage to hunters. For the third tier, you must activate Supernova and use abilities to deliver damage 70 times.

Rewards - Badge Foreground, Wraith Elite Skin