graphics

No, The Order: 1886’s Graphics Weren’t “Downgraded”

Yesterday, we were lucky enough to see new gameplay footage from The Order: 1886, an upcoming game for the PS4. While some fans who tuned in were disappointed when the stream only lasted for three minutes, and others were quite satisfied with what they got to see, there were a few who found something else […]

Explore Realistic Environments in Dragon Age: Inquisition

Bioware keeps revealing more screenshots from Dragon Age: Inquisition, and the company has a right to be proud. While there is much we don’t know about Inquisition, we can definitely say it has some beautiful environments. These environments and the technology behind them was the subject of a recent blog post. Lead Environment Artist Ben […]

The Witcher 3: Griffins and Occlusion Culling

The official Facebook page for the Witcher series just shared an image of a griffin. Griffins will appear in The Witcher 3: Wild Hunt, and the picture was accompanied by the following description: “The griffin looks like a combination of a ferocious cat and a giant bird. It usually inhabits primeval highlands and builds its […]

The Order: 1886’s Graphics Could Still Improve

Everything we’ve seen so far from The Order: 1886 has had pretty spectacular graphics, so it’s interesting to note that the developers feel they can improve even further. Graphics and Engine Programmer Matt Pettineo recently mentioned that they’re still dealing with some lighting issues in the game. @anji_nl Thanks! Currently we only handle diffuse bounce, […]

Watch Dogs Will Look a Bit Better Than Its Trailers

It seems as though every day, Creative Director Jonathan Morin answers new questions about Watch Dogs. Just yesterday, we learned that the footage in the recent trailer was from the PS4, and today he confirmed that the actual game will look slightly better than what a trailer can show. He also clarified that the PC […]

Don’t Buy Titanfall Based on Faith Alone

Titanfall’s beta is now out, and as we reported yesterday, it has been opened up to the public. So far, it’s been met with high praise, although there are some players who have criticized it for certain issues—server difficulties, ping issues, and so on. One of the developers responded to the complaints on the official […]

Titanfall’s Graphics with the Sharpening Filter Removed

One of the “features” of the Xbox One that received a ton of criticism from fans was a filter that made the graphics look unusually sharpened when a low-resolution game was viewed at 1080p. Microsoft listened to the complaints and removed the filter on Friday in a quick update. Now, you can see what Titanfall […]

Phil Harrison on offloading console tasks to the cloud

Microsoft Corporate VP Phil Harrison spoke during a panel event at the Eurogamer Expo today and gave his view on how the power of the cloud could improve graphics on the Xbox One (a view which differs to that held by PS4 lead architect Mark Cerny by the way – more on that further below). […]