A fellow by the name of GyroWorld over at Reddit decided to conduct an experiment/case study to find out just how much bandwidth various functions on the Playstation 4 require.
You can check out the full results below (and the full case study here) but essentially of those he tested, the game Killzone: Shadow Fall used the most data with Battlefield 4 coming in next and finally FIFA 14 last (as you’d expect). Twitch streaming was also tested (at the highest quality) and came in at about 130.23MB of data per 10 minutes of streaming.
Data Used Per Hour
- Killzone: Shadow Fall – 194.52MB
- Battlefield 4 – 66.88MB
- FIFA 14 – 26.7MB
- Streaming via Twitch (Best quality) – 781.38MB (estimated upload bandwidth only)
GyroWorld concluded that for games like Battlefield 4 and also for streaming via Twitch, as long as you have at least 3 Mbps of upload bandwidth available, you should be OK. However for Killzone: Shadow Fall (and possibly other, un-tested games) the thought that at least 5 Mbps of upload capacity would be recommended.