Microsoft has reversed it’s DRM policies for the PS4’s direct competitor, the Xbox One. Today it announced disc-based games will now be tradable without restriction (just like today with the Xbox 360) and that an internet connection will not be required to play offline games (with no corresponding requirement to “check-in” every 24 hours).
Wow. Good to see consumers still have some power!
If you were sitting on the fence about which next-gen console to buy (excluding the Wii U) has this move helped you make up your mind? We see a couple of immediate issues with Microsoft’s backflip, and indeed the internet has been running hot with people lamenting the change and again, getting angry with Microsoft! They can’t seem to win…
- Gamers think Microsoft tried to screw them, failed, and are now just backpedalling. These people have long memories and don’t forgive that easily. That bridge has been burnt.
- Features that people were excited for (family sharing) are now in the minds of gamers and have been removed with the DRM reversal. Full details on the extent of the removal are not yet available though (ie there might still be some good news in respect of family sharing).
- Microsoft hasn’t opted for some sort of middle ground (eg keeping family sharing for digital games or disabling sharing for offline accounts) – but again, the full extent of any sharing removal is not known.
- It’s still $100 more expensive than the PS4.
On the other hand, you could argue it’s just the fanboys who have been making all the noise – both when the policies were first introduced, and now when they’ve been removed. Either way, it’s been an unprecedented few weeks in video games history.