If you’ve been waiting to see some comparison screenshots before deciding which console to buy Metal Gear Solid V: Ground Zeroes for, you’re in luck—we’ve got some for you today.
In addition to providing the screenshots, Konami also announced that the game will run on the PS4 at 1080 p and 60fps, on the Xbox One at 720p and 60 fps, and on the PS3/Xbox 360 at 720p (scaling internally) and 30 fps. Hideo Kojima said the focus on resolution and frame rate “makes little sense” to him, but he released the information because it clearly mattered to many players.
— 小島秀夫 (@Kojima_Hideo) February 16, 2014
He mentioned that the increased frame rate on the PS4 and Xbox One makes it hard to return to the old generation consoles after seeing it, but that the FOX Engine was created to make open-world games run smoothly on older consoles.
You can check out the screenshots to see the comparisons for yourself. Dualshockers went a step further and combined the comparisons into animated GIFs, so you can see one switch to the other. Check them out and let us know what you think. Konami plans to release a video comparing the game across platforms, as well. We’ll keep you updated.
質問が多いので、『GZ』の現行機と次世代機の比較画像ページをこちらに公開しました。まずは静止画で確認ください。動画は後ほど公開します。ユーザーの皆さんがどんな環境で観るか予測できないので、難しいですが、こんな感じです。 http://t.co/tKSZov9riH …
— 小島秀夫 (@Kojima_Hideo) February 17, 2014
A limited edition Ground Zeroes PS4 console bundle was also announced, although currently it’s exclusive to Japan.
We aren’t surprised at all to see that this has caused even more controversy over the Xbox One’s difficulty with running games at 1080p and 60 fps. Some Reddit users have taken to joking that the 1080p vs. 720p issue is the real reason Microsoft didn’t name its new console the Xbox 720. Where do you fall on this issue? Will the resolution help determine which version you buy, or do you find the controversy as puzzling as Kojima does?